<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup Label="ProjectConfigurations"> <ProjectConfiguration Include="Debug|Win32"> <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|Win32"> <Configuration>Release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> </ItemGroup> <PropertyGroup Label="Globals"> <ProjectGuid>{33780FCB-C8A1-40CA-BA97-7DF7D3BEC1A9}</ProjectGuid> <RootNamespace>Injectee</RootNamespace> <Keyword>Win32Proj</Keyword> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> <PlatformToolset>v110</PlatformToolset> <CharacterSet>Unicode</CharacterSet> <WholeProgramOptimization>true</WholeProgramOptimization> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> <PlatformToolset>v110</PlatformToolset> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup> <_ProjectFileVersion>11.0.61030.0</_ProjectFileVersion> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <OutDir>$(SolutionDir)$(Configuration)\</OutDir> <IntDir>$(Configuration)\</IntDir> <LinkIncremental>true</LinkIncremental> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <OutDir>$(SolutionDir)$(Configuration)\</OutDir> <IntDir>$(Configuration)\</IntDir> <LinkIncremental>false</LinkIncremental> </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <PreBuildEvent> <Command>copy ..\..\x86\Debug\*.dll ..\Debug\</Command> </PreBuildEvent> <ClCompile> <Optimization>Disabled</Optimization> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MinimalRebuild>true</MinimalRebuild> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <PrecompiledHeader>Use</PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <DebugInformationFormat>EditAndContinue</DebugInformationFormat> </ClCompile> <Link> <GenerateDebugInformation>true</GenerateDebugInformation> <SubSystem>Windows</SubSystem> <TargetMachine>MachineX86</TargetMachine> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <PreBuildEvent> <Command>copy ..\..\x86\Release\*.dll ..\Release\</Command> </PreBuildEvent> <ClCompile> <Optimization>MaxSpeed</Optimization> <IntrinsicFunctions>true</IntrinsicFunctions> <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <FunctionLevelLinking>true</FunctionLevelLinking> <PrecompiledHeader>Use</PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> </ClCompile> <Link> <GenerateDebugInformation>true</GenerateDebugInformation> <SubSystem>Windows</SubSystem> <OptimizeReferences>true</OptimizeReferences> <EnableCOMDATFolding>true</EnableCOMDATFolding> <TargetMachine>MachineX86</TargetMachine> </Link> </ItemDefinitionGroup> <ItemGroup> <ClCompile Include="Injectee.cpp" /> <ClCompile Include="stdafx.cpp"> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader> </ClCompile> </ItemGroup> <ItemGroup> <ClInclude Include="Injectee.h" /> <ClInclude Include="Resource.h" /> <ClInclude Include="stdafx.h" /> <ClInclude Include="targetver.h" /> </ItemGroup> <ItemGroup> <Image Include="Injectee.ico" /> <Image Include="small.ico" /> </ItemGroup> <ItemGroup> <ResourceCompile Include="Injectee.rc" /> </ItemGroup> <ItemGroup> <Text Include="ReadMe.txt" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> </Project>
By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.
If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.
This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)