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using System;
using System.Security.Principal;
namespace CustomSecurity
{
/// <summary>
/// Represents the Identity of a User.
/// Stores the details of a User.
/// Implements the IIDentity interface.
/// </summary>
[Serializable]
public class CustomIdentity : IIdentity
{
# region private variables
private String userId;
private int userPK;
private bool login;
private bool isSuperUser;
private string fullName;
private string userEmail;
private string roles;
#endregion
# region constructors
/// <summary>
/// The default constructor initializes any fields to their default values.
/// </summary>
public CustomIdentity()
{
this.userPK = 0;
this.userId = String.Empty;
this.login = false;
this.isSuperUser = false;
this.fullName = String.Empty;
this.userEmail = String.Empty;
this.roles = String.Empty;
}
/// <summary>
/// Initializes a new instance of the CustomIdentity class
/// with the passed parameters
/// </summary>
/// <param name="uId">User ID of the user</param>
/// <param name="upk">Primary Key of the User record in User table</param>
/// <param name="islogin">Flag that indicates whether the user has been authenticated</param>
/// <param name="isAdmin">Flag that indicates whether the user is an Administrator</param>
/// <param name="userName">Full name of the User</param>
/// <param name="email">Email of the User</param>
public CustomIdentity(string uId, int upk, bool islogin, bool isAdmin, string userName, string email, string uRoles)
{
this.userPK = upk;
this.userId = uId;
this.login = islogin;
this.isSuperUser = isAdmin;
this.fullName = userName;
this.userEmail = email;
this.roles = uRoles;
}
#endregion
# region properties
// Properties
/// <summary>
/// Gets the Authentication Type
/// </summary>
public string AuthenticationType
{
get { return "Custom"; }
}
/// <summary>
/// Indicates whether the User is authenticated
/// </summary>
public bool IsAuthenticated
{
get { return login; }
set { login = value; }
}
/// <summary>
/// Gets or sets the UserID of the User
/// </summary>
public string Name
{
get { return userId; }
set { userId = value; }
}
/// <summary>
/// Gets or sets the Primary Key for the User record
/// </summary>
public int UserPK
{
get { return userPK; }
set { userPK = value; }
}
/// <summary>
/// Indicates whether the User is an Administrator
/// </summary>
public bool IsSuperUser
{
get { return isSuperUser; }
set { isSuperUser = value; }
}
/// <summary>
/// Gets or sets the Full Name of the User
/// </summary>
public string UserFullName
{
get { return fullName; }
set { fullName = value; }
}
/// <summary>
/// Gets or sets the Email of the User
/// </summary>
public string UserEmail
{
get { return userEmail; }
set { userEmail = value; }
}
/// <summary>
/// Gets or sets the Roles of the User
/// The roles are stored in a pipe "|" separated string
/// </summary>
public string UserRoles
{
get { return roles; }
set { roles = value; }
}
#endregion
}
}
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