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Server Wizard

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1 Feb 2013CPOL7 min read 31.1K   1.9K   33  
A Visual C++ Project Wizard for the fast creation of high performance TCP servers in C++
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once
#define WIN32_LEAN_AND_MEAN             // Exclude rarely-used stuff from Windows headers
// Windows Header Files:
#include <windows.h>
#include "targetver.h"

#include <conio.h>
#include <ctype.h>
#include <iostream>
#include <fstream>


#include <string>
#include <xstring>
#include <map>
#include <vector>
#include <set>
#include <iostream>
using namespace std;


#include <PushFrameworkInc.h>
using namespace PushFramework;

#include <TCPSocketInclude.h>

#include <google/protobuf/stubs/common.h>
#include <google/protobuf/generated_message_util.h>
#include <google/protobuf/repeated_field.h>
#include <google/protobuf/extension_set.h>
#include <google/protobuf/generated_message_reflection.h>
using namespace google;

#include "messages.pb.h"
using namespace messages;

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Technical Lead
Tunisia Tunisia
Services:
http://www.pushframework.com/?page_id=890

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