//============================================================================
//ZedGraph Class Library - A Flexible Line Graph/Bar Graph Library in C#
//Copyright (C) 2004 John Champion
//
//This library is free software; you can redistribute it and/or
//modify it under the terms of the GNU Lesser General Public
//License as published by the Free Software Foundation; either
//version 2.1 of the License, or (at your option) any later version.
//
//This library is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
//Lesser General Public License for more details.
//
//You should have received a copy of the GNU Lesser General Public
//License along with this library; if not, write to the Free Software
//Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//=============================================================================
#region Using directives
using System;
using System.Collections;
using System.Text;
#endregion
namespace ZedGraph
{
/// <summary>
/// A class that captures an <see cref="Axis"/> scale range.
/// </summary>
/// <remarks>This structure is used by the <see cref="ZoomState"/> class to store
/// <see cref="Axis"/> scale range settings in a collection for later retrieval.
/// The class stores the <see cref="Axis.Min"/>, <see cref="Axis.Max"/>,
/// <see cref="Axis.MinorStep"/>, and <see cref="Axis.Step"/> properties, along with
/// the corresponding auto-scale settings: <see cref="Axis.MinAuto"/>,
/// <see cref="Axis.MaxAuto"/>, <see cref="Axis.MinorStepAuto"/>,
/// and <see cref="Axis.StepAuto"/>.</remarks>
/// <author> John Champion </author>
/// <version> $Revision: 3.5 $ $Date: 2005/05/13 23:59:39 $ </version>
public class ScaleState
{
/// <summary>
/// The axis range data for <see cref="Axis.Min"/>, <see cref="Axis.Max"/>,
/// <see cref="Axis.MinorStep"/>, and <see cref="Axis.Step"/>
/// </summary>
private double min, minorStep, step, max;
/// <summary>
/// The status of <see cref="Axis.MinAuto"/>,
/// <see cref="Axis.MaxAuto"/>, <see cref="Axis.MinorStepAuto"/>,
/// and <see cref="Axis.StepAuto"/>
/// </summary>
private bool minAuto, minorStepAuto, stepAuto, maxAuto,
scaleFormatAuto, scaleMagAuto;
/// <summary>
/// The status of <see cref="Axis.MajorUnit"/> and <see cref="Axis.MinorUnit"/>
/// </summary>
private DateUnit minorUnit, majorUnit;
private string scaleFormat;
private int scaleMag;
/// <summary>
/// Construct a <see cref="ScaleState"/> from the specified <see cref="Axis"/>
/// </summary>
/// <param name="axis">The <see cref="Axis"/> from which to collect the scale
/// range settings.</param>
public ScaleState( Axis axis )
{
this.min = axis.Min;
this.minorStep = axis.MinorStep;
this.step = axis.Step;
this.max = axis.Max;
this.majorUnit = axis.MajorUnit;
this.minorUnit = axis.MinorUnit;
this.scaleFormat = axis.ScaleFormat;
this.scaleMag = axis.ScaleMag;
//this.numDec = axis.NumDec;
this.minAuto = axis.MinAuto;
this.stepAuto = axis.StepAuto;
this.minorStepAuto = axis.MinorStepAuto;
this.maxAuto = axis.MaxAuto;
this.scaleFormatAuto = axis.ScaleFormatAuto;
this.scaleMagAuto = axis.ScaleMagAuto;
}
/// <summary>
/// The Copy Constructor
/// </summary>
/// <param name="rhs">The <see cref="ScaleState"/> object from which to copy</param>
public ScaleState( ScaleState rhs )
{
this.min = rhs.min;
this.step = rhs.step;
this.minorStep = rhs.minorStep;
this.max = rhs.max;
this.majorUnit = rhs.majorUnit;
this.minorUnit = rhs.minorUnit;
this.scaleFormat = rhs.scaleFormat;
this.scaleMag = rhs.scaleMag;
this.minAuto = rhs.minAuto;
this.stepAuto = rhs.stepAuto;
this.minorStepAuto = rhs.minorStepAuto;
this.maxAuto = rhs.maxAuto;
this.scaleFormatAuto = rhs.scaleFormatAuto;
this.scaleMagAuto = rhs.scaleMagAuto;
}
/// <summary>
/// Copy the properties from this <see cref="ScaleState"/> out to the specified <see cref="Axis"/>.
/// </summary>
/// <param name="axis">The <see cref="Axis"/> reference to which the properties should be
/// copied</param>
public void ApplyScale( Axis axis )
{
axis.Min = this.min;
axis.Step = this.step;
axis.MinorStep = this.minorStep;
axis.Max = this.max;
axis.MajorUnit = this.majorUnit;
axis.MinorUnit = this.minorUnit;
axis.ScaleFormat = this.scaleFormat;
axis.ScaleMag = this.scaleMag;
// The auto settings must be made after the min/step/max settings, since setting those
// properties actually affects the auto settings.
axis.MinAuto = this.minAuto;
axis.MinorStepAuto = this.minorStepAuto;
axis.StepAuto = this.stepAuto;
axis.MaxAuto = this.maxAuto;
axis.ScaleFormatAuto = this.scaleFormatAuto;
axis.ScaleMagAuto = this.scaleMagAuto;
}
/// <summary>
/// Determine if the state contained in this <see cref="ScaleState"/> object is different from
/// the state of the specified <see cref="Axis"/>.
/// </summary>
/// <param name="axis">The <see cref="Axis"/> object with which to compare states.</param>
/// <returns>true if the states are different, false otherwise</returns>
public bool IsChanged( Axis axis )
{
return axis.Min != this.min ||
axis.Step != this.step ||
axis.MinorStep != this.minorStep ||
axis.Max != this.max ||
axis.MinorUnit != this.minorUnit ||
axis.MajorUnit != this.majorUnit ||
axis.MinAuto != this.minAuto ||
axis.MinorStepAuto != this.minorStepAuto ||
axis.StepAuto != this.stepAuto ||
axis.MaxAuto != this.maxAuto;
}
}
/// <summary>
/// A class that captures all the scale range settings for a <see cref="GraphPane"/>.
/// </summary>
/// <remarks>
/// This class is used to store scale ranges in order to allow zooming out to
/// prior scale range states. <see cref="ZoomState"/> objects are maintained in the
/// <see cref="ZoomStateStack"/> collection. The <see cref="ZoomState"/> object holds
/// a <see cref="ScaleState"/> object for each of the three axes; the <see cref="XAxis"/>,
/// the <see cref="YAxis"/>, and the <see cref="Y2Axis"/>.
/// </remarks>
/// <author> John Champion </author>
/// <version> $Revision: 3.5 $ $Date: 2005/05/13 23:59:39 $ </version>
public class ZoomState
{
/// <summary>
/// An enumeration that describes whether a given state is the result of a Pan or Zoom
/// operation.
/// </summary>
public enum StateType
{
/// <summary>
/// Indicates the <see cref="ZoomState"/> object is from a Zoom operation
/// </summary>
Zoom,
/// <summary>
/// Indicates the <see cref="ZoomState"/> object is from a Pan operation
/// </summary>
Pan
}
/// <summary>
/// <see cref="ScaleState"/> objects to store the state data from the axes.
/// </summary>
private ScaleState xAxis, yAxis, y2Axis;
/// <summary>
/// An enum value indicating the type of adjustment being made to the
/// scale range state.
/// </summary>
private StateType type;
/// <summary>
/// Gets a string representing the type of adjustment that was made when this scale
/// state was saved.
/// </summary>
/// <value>A string representation for the state change type; typically
/// "Pan" or "Zoom".</value>
public string TypeString
{
get { return type == StateType.Pan ? "Pan" : "Zoom"; }
}
/// <summary>
/// Construct a <see cref="ZoomState"/> object from the scale ranges settings contained
/// in the specified <see cref="GraphPane"/>.
/// </summary>
/// <param name="pane">The <see cref="GraphPane"/> from which to obtain the scale
/// range values.
/// </param>
/// <param name="type">A <see cref="StateType"/> enumeration that indicates whether
/// this saved state is from a pan or zoom.</param>
public ZoomState( GraphPane pane, StateType type )
{
this.xAxis = new ScaleState( pane.XAxis );
this.yAxis = new ScaleState( pane.YAxis );
this.y2Axis = new ScaleState( pane.Y2Axis );
this.type = type;
}
/// <summary>
/// The Copy Constructor
/// </summary>
/// <param name="rhs">The <see cref="ZoomState"/> object from which to copy</param>
public ZoomState( ZoomState rhs )
{
this.xAxis = new ScaleState( rhs.xAxis );
this.yAxis = new ScaleState( rhs.yAxis );
this.y2Axis = new ScaleState( rhs.y2Axis );
}
/// <summary>
/// Copy the properties from this <see cref="ZoomState"/> out to the specified <see cref="GraphPane"/>.
/// </summary>
/// <param name="pane">The <see cref="GraphPane"/> to which the scale range properties should be
/// copied.</param>
public void ApplyState( GraphPane pane )
{
this.xAxis.ApplyScale( pane.XAxis );
this.yAxis.ApplyScale( pane.YAxis );
this.y2Axis.ApplyScale( pane.Y2Axis );
}
/// <summary>
/// Determine if the state contained in this <see cref="ZoomState"/> object is different from
/// the state of the specified <see cref="GraphPane"/>.
/// </summary>
/// <param name="pane">The <see cref="GraphPane"/> object with which to compare states.</param>
/// <returns>true if the states are different, false otherwise</returns>
public bool IsChanged( GraphPane pane )
{
return this.xAxis.IsChanged( pane.XAxis ) ||
this.yAxis.IsChanged( pane.YAxis ) ||
this.y2Axis.IsChanged( pane.Y2Axis );
}
}
/// <summary>
/// A LIFO stack of prior <see cref="ZoomState"/> objects, used to allow zooming out to prior
/// states (of scale range settings).
/// </summary>
/// <author> John Champion </author>
/// <version> $Revision: 3.5 $ $Date: 2005/05/13 23:59:39 $ </version>
public class ZoomStateStack : CollectionBase
{
/// <summary>
/// Default Constructor
/// </summary>
public ZoomStateStack()
{
}
/// <summary>
/// The Copy Constructor
/// </summary>
/// <param name="rhs">The <see cref="ZoomStateStack"/> object from which to copy</param>
public ZoomStateStack( ZoomStateStack rhs )
{
foreach ( ZoomState state in rhs )
{
this.List.Add( new ZoomState( state ) );
}
}
/// <summary>
/// Public readonly property that indicates if the stack is empty
/// </summary>
/// <value>true for an empty stack, false otherwise</value>
public bool IsEmpty
{
get { return this.List.Count == 0; }
}
/// <summary>
/// Add the scale range information from the specified <see cref="GraphPane"/> object as a
/// new <see cref="ZoomState"/> entry on the stack.
/// </summary>
/// <param name="pane">The <see cref="GraphPane"/> object from which the scale range
/// information should be copied.</param>
/// <param name="type">A <see cref="ZoomState.StateType"/> enumeration that indicates whether this
/// state is the result of a zoom or pan operation.</param>
/// <returns>The resultant <see cref="ZoomState"/> object that was pushed on the stack.</returns>
public ZoomState Push( GraphPane pane, ZoomState.StateType type )
{
ZoomState state = new ZoomState( pane, type );
this.List.Add( state );
return state;
}
/// <summary>
/// Add the scale range information from the specified <see cref="ZoomState"/> object as a
/// new <see cref="ZoomState"/> entry on the stack.
/// </summary>
/// <param name="state">The <see cref="ZoomState"/> object to be placed on the stack.</param>
/// <returns>The <see cref="ZoomState"/> object (same as the <see paramref="state"/>
/// parameter).</returns>
public ZoomState Push( ZoomState state )
{
this.List.Add( state );
return state;
}
/// <summary>
/// Pop a <see cref="ZoomState"/> entry from the top of the stack, and apply the properties
/// to the specified <see cref="GraphPane"/> object.
/// </summary>
/// <param name="pane">The <see cref="GraphPane"/> object to which the scale range
/// information should be copied.</param>
/// <returns>The <see cref="ZoomState"/> object that was "popped" from the stack and applied
/// to the specified <see cref="GraphPane"/>. null if no <see cref="ZoomState"/> was
/// available (the stack was empty).</returns>
public ZoomState Pop( GraphPane pane )
{
if ( !this.IsEmpty )
{
ZoomState state = (ZoomState) this.List[ this.List.Count - 1 ];
this.List.RemoveAt( this.List.Count - 1 );
state.ApplyState( pane );
return state;
}
else
return null;
}
/// <summary>
/// Pop the <see cref="ZoomState"/> entry from the bottom of the stack, and apply the properties
/// to the specified <see cref="GraphPane"/> object. Clear the stack completely.
/// </summary>
/// <param name="pane">The <see cref="GraphPane"/> object to which the scale range
/// information should be copied.</param>
/// <returns>The <see cref="ZoomState"/> object at the bottom of the stack that was applied
/// to the specified <see cref="GraphPane"/>. null if no <see cref="ZoomState"/> was
/// available (the stack was empty).</returns>
public ZoomState PopAll( GraphPane pane )
{
if ( !this.IsEmpty )
{
ZoomState state = (ZoomState) this.List[ 0 ];
this.List.Clear();
state.ApplyState( pane );
return state;
}
else
return null;
}
/// <summary>
/// Gets a reference to the <see cref="ZoomState"/> object at the top of the stack,
/// without actually removing it from the stack.
/// </summary>
/// <value>A <see cref="ZoomState"/> object reference, or null if the stack is empty.</value>
public ZoomState Top
{
get
{
if ( !this.IsEmpty )
return (ZoomState) this.List[ this.List.Count - 1 ];
else
return null;
}
}
}
}