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Implementing a Basic Camera Model (Pinhole)

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15 Jul 2016GPL35 min read 57.1K   1K   62  
Implementing a basic camera model to extend the raytracing algorithms
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;

namespace CameraTest
{
    static class Program
    {
        /// <summary>
        /// The main entry point for the application.
        /// </summary>
        [STAThread]
        static void Main()
        {
            Application.EnableVisualStyles();
            Application.SetCompatibleTextRenderingDefault(false);
            Application.Run(new Form1());
        }
    }
}

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This article, along with any associated source code and files, is licensed under The GNU General Public License (GPLv3)


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