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// Player.h: interface for the CPlayer class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_PLAYER_H_INCLUDED_)
#define AFX_PLAYER_H_INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CPlayer
{
public:
HWND GetParent();
void SetParent(HWND hParent);
void Break();
void Loop();
CString GetMode();
void Resume();
void Pause();
void Stop();
void Play();
CString GetPath();
void SetPath(CString sPath);
CPlayer(HWND hwParent);
CPlayer::CPlayer();
virtual ~CPlayer();
protected:
HWND hwndParent;
HWND c_Player;
CString m_sPath;
};
#endif // !defined(AFX_PLAYER_H_INCLUDED_)
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