Click here to Skip to main content
15,892,059 members
Articles / Desktop Programming / MFC

A Basic Media Player

Rate me:
Please Sign up or sign in to vote.
4.45/5 (40 votes)
10 Jan 2013GPL33 min read 265K   12.7K   106  
Using MCIWnd wrapper class to write a simple media player
// mci.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "mci.h"
#include "mciDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CmciApp

BEGIN_MESSAGE_MAP(CmciApp, CWinApp)
	//{{AFX_MSG_MAP(CmciApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CmciApp construction

CmciApp::CmciApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CmciApp object

CmciApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CmciApp initialization

BOOL CmciApp::InitInstance()
{
	// Initialize OLE libraries
	if (!AfxOleInit())
	{
		AfxMessageBox(IDP_OLE_INIT_FAILED);
		return FALSE;
	}

	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	// Parse the command line to see if launched as OLE server
	if (RunEmbedded() || RunAutomated())
	{
		// Register all OLE server (factories) as running.  This enables the
		//  OLE libraries to create objects from other applications.
		COleTemplateServer::RegisterAll();
	}
	else
	{
		// When a server application is launched stand-alone, it is a good idea
		//  to update the system registry in case it has been damaged.
		COleObjectFactory::UpdateRegistryAll();
	}

	m_haccel=LoadAccelerators(AfxGetInstanceHandle(), 
        MAKEINTRESOURCE(IDR_ACCELERATOR1));

	SetRegistryKey(_T("H&M"));
	//LoadStdProfileSettings();

	CmciDlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

BOOL CmciApp::ProcessMessageFilter(int code, LPMSG lpMsg) 
{
	
    if(m_haccel)
    {
        if (::TranslateAccelerator(m_pMainWnd->m_hWnd, m_haccel, lpMsg)) 
            return(TRUE);
    }
	
	return CWinApp::ProcessMessageFilter(code, lpMsg);
}

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The GNU General Public License (GPLv3)


Written By
Chief Technology Officer
Iran (Islamic Republic of) Iran (Islamic Republic of)
This member has not yet provided a Biography. Assume it's interesting and varied, and probably something to do with programming.

Comments and Discussions