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using System;
using System.Drawing;
using CsGL.OpenGL;
using System.Diagnostics;
namespace _2D_draw
{
/// <summary>
///
/// </summary>
public class DrawingObjectOval : DrawingObject
{
Point start = new Point();
Point end = new Point();
Rectangle bounds = new Rectangle();
Curves ellipse = new Curves();
public DrawingObjectOval()
{
strType = "Oval";
comment = "Oval";
}
private void calcRectangle()
{
int w = Math.Abs( end.X - start.X );
int h = Math.Abs(end.Y - start.Y );
bounds = new Rectangle( start , new Size( w , h) ) ;
}
public void Draw()
{
Draw( GL.GL_RENDER , 0);
}
// ******************************************************************
// draw the ellipse
public override void Draw( uint mode , uint highlight)
{
GL.glLoadName( ID ); // used to select an object
//System.Console.WriteLine("Draw: " + ID.ToString() + " " + this.strType);
if ( highlight == ID )
{
GL.glColor3ub( 100 , 0 , 200);
}
else
{
GL.glColor3ub( 0 , 0 , 0);
}
calcRectangle();
// if it's for selection, draw only the rectangle
if (mode == GL.GL_SELECT)
{
GL.glRectd( (double)start.X , (double)start.Y , (double)end.X, (double)end.Y );
}
else
{
ellipse.DrawEllipse( bounds );
}
GL.glFlush();
//DrawEllipse();
}
private void DrawEllipse()
{
double h , k;
double a , b;
a = (start.X - end.X)/2.0;
b = (start.Y - end.Y)/2.0;
h = (double)start.X + a;
k = (double)start.Y + b;
double x , ytop , ybot , delx;
double X = (double) start.X;
double s;
GL.glBegin( GL.GL_LINES );
int num = 25;
delx = a/(double)num;
double xPrev , yTprev , yBprev;
xPrev = X;
yTprev = (double)start.Y;
yBprev = (double)start.Y;
for ( int i = 1;i<=num;i++)
{
x = X + (double)i * delx;
s = 1 - (x-h)*(x-h) / a * a;
s = Math.Sqrt(s);
ytop = k + s;
ybot = k - s;
GL.glVertex2d( xPrev , yTprev );
GL.glVertex2d( x , ytop );
//GL.glVertex2d( xPrev , yBprev );
//GL.glVertex2d( x , ybot );
xPrev = x;
yBprev = ybot;
yTprev = ytop;
}
GL.glEnd();
}
public override void HandleMouseDown(System.Windows.Forms.MouseEventArgs e)
{
start = transform( e.X , e.Y );
}
public override void HandleMouseUp(System.Windows.Forms.MouseEventArgs e)
{
end = transform( e.X , e.Y );
Draw();
}
public override void HandleMouseMove(System.Windows.Forms.MouseEventArgs e)
{
end = transform( e.X , e.Y );
Draw();
}
}
}
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