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// VolumeSerialDlg.h : header file
//
#if !defined(AFX_VOLUMESERIALDLG_H__7F208745_AB49_4A1B_BFD7_86AD2F42CAB7__INCLUDED_)
#define AFX_VOLUMESERIALDLG_H__7F208745_AB49_4A1B_BFD7_86AD2F42CAB7__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CVolumeSerialDlg dialog
class CVolumeSerialDlg : public CDialog
{
// Construction
public:
CVolumeSerialDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CVolumeSerialDlg)
enum { IDD = IDD_VOLUMESERIAL_DIALOG };
CEdit m_edtNewSerial;
CEdit m_edtInformation;
CComboBox m_lbDrives;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CVolumeSerialDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CVolumeSerialDlg)
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
virtual void OnOK();
afx_msg void OnSelchangeLbDrives();
afx_msg void OnBtnAbout();
afx_msg void OnBtnChangeserial();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
void ChangeSerialNumber(DWORD Drive, const DWORD newSerial);
void GetDriveInfo(DWORD Drive);
void PopulateDriveListBox();
void ShowErrorString(const DWORD nErr);
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_VOLUMESERIALDLG_H__7F208745_AB49_4A1B_BFD7_86AD2F42CAB7__INCLUDED_)
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Elias (aka lallousx86, @0xeb) has always been interested in the making of things and their inner workings.
His computer interests include system programming, reverse engineering, writing libraries, tutorials and articles.
In his free time, and apart from researching, his favorite reading topics include: dreams, metaphysics, philosophy, psychology and any other human/mystical science.
Former employee of Microsoft and Hex-Rays (the creators of IDA Pro), was responsible about many debugger plugins, IDAPython project ownership and what not.
Elias currently works as an Anticheat engineer in Blizzard Entertainment.
Elias co-authored 2 books and authored one book:
- Practical Reverse Engineering
- The Antivirus Hacker's Handbook
- The Art of Batch Files Programming