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// RoomsDataXML class.
/**
* Manages rooms information persistence and quick accessing.
*/
function RoomsDataXML() {
this.getRoomsList = RoomsDataXML_getRoomsList;
this.createRoom = RoomsDataXML_createRoom;
this.findRoom = RoomsDataXML_findRoom;
this.save = UsersDataXML_save; // Reused from UsersDataXML.
this.initialize = UsersDataXML_initialize; // Reused from UsersDataXML.
this.autoSave = UsersDataXML_autoSave; // Reused from UsersDataXML.
this.filePath = getRoomsDataPath();
this.autoSaveInterval = getAutoSaveInterval();// In seconds.
this.identifier = "RoomsStore";
}
/**
* Retraives rooms nodes list.
*/
function RoomsDataXML_getRoomsList() {
var roomsStore = new SharedXML(this.identifier);
return roomsStore.getItems();
}
/**
* Creates new room.
* @param roomName the room title.
* @return Newly created roomID.
*/
function RoomsDataXML_createRoom(roomName) {
var room = this.findRoom(roomName);
if(typeof(room) != "undefined") {
// Room already exists.
return -1;
}
var roomsStore = new SharedXML(this.identifier);
var xmlNode = roomsStore.addNode();
var newRoom = new RoomInfo(xmlNode);
newRoom.setRoomName(roomName);
var id = newRoom.getRoomID();
this.autoSave();
return id;
}
/**
* Searches for room by name.
* @return RoomInfo class if found, owervize undefined.
*/
function RoomsDataXML_findRoom(roomName) {
var roomsStore = new SharedXML(this.identifier);
var xmlNode = roomsStore.findNodeByName(roomName);
if(xmlNode != null)
{
var room = new RoomInfo(xmlNode);
return room;
}
}
// RoomsDataXML class.
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