// talkserver.h : main header file for the TALKSERVER application // #if !defined(AFX_TALKSERVER_H__B05BA89E_0BB5_41CE_B13A_C16907690DED__INCLUDED_) #define AFX_TALKSERVER_H__B05BA89E_0BB5_41CE_B13A_C16907690DED__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CTalkserverApp: // See talkserver.cpp for the implementation of this class // class CTalkserverApp : public CWinApp { public: CTalkserverApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CTalkserverApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CTalkserverApp) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_TALKSERVER_H__B05BA89E_0BB5_41CE_B13A_C16907690DED__INCLUDED_)
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