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Creating a Console for Your MFC App's Debug Output

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17 Jun 2000 220.1K   2.6K   62  
How to send debugging output to a console in a MFC application
// ChildView.h : interface of the CChildView class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_CHILDVIEW_H__BE4FD9DB_4163_11D4_A2F3_000000000000__INCLUDED_)
#define AFX_CHILDVIEW_H__BE4FD9DB_4163_11D4_A2F3_000000000000__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

/////////////////////////////////////////////////////////////////////////////
// CChildView window

class CChildView : public CWnd
{
// Construction
public:
	CChildView();

// Attributes
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CChildView)
	protected:
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CChildView();

	// Generated message map functions
protected:
	//{{AFX_MSG(CChildView)
	afx_msg void OnPaint();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CHILDVIEW_H__BE4FD9DB_4163_11D4_A2F3_000000000000__INCLUDED_)

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Written By
Web Developer Photocase.com
Germany Germany
I'm into photography a lot. And yes, I do code as well. Mostly C# these days.

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