In this article, I show you a way to debug your NUnit test scripts. This trick lets you write test scripts only once and use them twice, for debugging and for unit testing.
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// LibraryATests.cs
#if (DEBUG)
using System;
using NUnit.Framework;
namespace LibraryA
{
[TestFixture]
public class LibraryATests
{
[Test]
public void Add()
{
ClassA classA=new ClassA();
Assertion.Assert(classA.Add(10,20)==30);
}
}
}
#endif
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