// Copyright (c) 1995-2009 held by the author(s). All rights reserved.
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//
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// distribution.
// * Neither the names of the Naval Postgraduate School (NPS)
// Modeling Virtual Environments and Simulation (MOVES) Institute
// (http://www.nps.edu and http://www.MovesInstitute.org)
// nor the names of its contributors may be used to endorse or
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using System;
using System.Collections.Generic;
using System.Text;
using System.Diagnostics;
using System.Xml.Serialization;
using DISnet.DataStreamUtilities;
namespace DIS1998net
{
/**
* 5.3.3.4. Nonstatic information about a particular entity may be communicated by issuing an Entity State Update PDU. COMPLETE
*
* Copyright (c) 2008, MOVES Institute, Naval Postgraduate School. All rights reserved.
* This work is licensed under the BSD open source license, available at https://www.movesinstitute.org/licenses/bsd.html
*
* @author DMcG
* Modified for use with C#:
* Peter Smith (Naval Air Warfare Center - Training Systems Division)
*/
[Serializable]
[XmlRoot]
[XmlInclude(typeof(EntityID))]
[XmlInclude(typeof(Vector3Float))]
[XmlInclude(typeof(Vector3Double))]
[XmlInclude(typeof(Orientation))]
[XmlInclude(typeof(ArticulationParameter))]
public partial class EntityStateUpdatePdu : EntityInformationFamilyPdu
{
/** This field shall identify the entity issuing the PDU */
protected EntityID _entityID = new EntityID();
/** Padding */
protected byte _padding1;
/** How many articulation parameters are in the variable length list */
protected byte _numberOfArticulationParameters;
/** Describes the speed of the entity in the world */
protected Vector3Float _entityLinearVelocity = new Vector3Float();
/** describes the location of the entity in the world */
protected Vector3Double _entityLocation = new Vector3Double();
/** describes the orientation of the entity, in euler angles */
protected Orientation _entityOrientation = new Orientation();
/** a series of bit flags that are used to help draw the entity, such as smoking, on fire, etc. */
protected uint _entityAppearance;
protected List<ArticulationParameter> _articulationParameters = new List<ArticulationParameter>();
/** Constructor */
///<summary>
///5.3.3.4. Nonstatic information about a particular entity may be communicated by issuing an Entity State Update PDU. COMPLETE
///</summary>
public EntityStateUpdatePdu()
{
PduType = (byte)67;
ProtocolFamily = (byte)1;
}
new public int getMarshalledSize()
{
int marshalSize = 0;
marshalSize = base.getMarshalledSize();
marshalSize = marshalSize + _entityID.getMarshalledSize(); // _entityID
marshalSize = marshalSize + 1; // _padding1
marshalSize = marshalSize + 1; // _numberOfArticulationParameters
marshalSize = marshalSize + _entityLinearVelocity.getMarshalledSize(); // _entityLinearVelocity
marshalSize = marshalSize + _entityLocation.getMarshalledSize(); // _entityLocation
marshalSize = marshalSize + _entityOrientation.getMarshalledSize(); // _entityOrientation
marshalSize = marshalSize + 4; // _entityAppearance
for(int idx=0; idx < _articulationParameters.Count; idx++)
{
ArticulationParameter listElement = (ArticulationParameter)_articulationParameters[idx];
marshalSize = marshalSize + listElement.getMarshalledSize();
}
return marshalSize;
}
///<summary>
///This field shall identify the entity issuing the PDU
///</summary>
public void setEntityID(EntityID pEntityID)
{
_entityID = pEntityID;
}
///<summary>
///This field shall identify the entity issuing the PDU
///</summary>
public EntityID getEntityID()
{
return _entityID;
}
///<summary>
///This field shall identify the entity issuing the PDU
///</summary>
[XmlElement(Type= typeof(EntityID), ElementName="entityID")]
public EntityID EntityID
{
get
{
return _entityID;
}
set
{
_entityID = value;
}
}
///<summary>
///Padding
///</summary>
public void setPadding1(byte pPadding1)
{
_padding1 = pPadding1;
}
[XmlElement(Type= typeof(byte), ElementName="padding1")]
public byte Padding1
{
get
{
return _padding1;
}
set
{
_padding1 = value;
}
}
/// <summary>
/// Note that setting this value will not change the marshalled value. The list whose length this describes is used for that purpose.
/// The getnumberOfArticulationParameters method will also be based on the actual list length rather than this value.
/// The method is simply here for completeness and should not be used for any computations.
/// </summary>
public void setNumberOfArticulationParameters(byte pNumberOfArticulationParameters)
{
_numberOfArticulationParameters = pNumberOfArticulationParameters;
}
/// <summary>
/// Note that setting this value will not change the marshalled value. The list whose length this describes is used for that purpose.
/// The getnumberOfArticulationParameters method will also be based on the actual list length rather than this value.
/// The method is simply here for completeness and should not be used for any computations.
/// </summary>
[XmlElement(Type= typeof(byte), ElementName="numberOfArticulationParameters")]
public byte NumberOfArticulationParameters
{
get
{
return _numberOfArticulationParameters;
}
set
{
_numberOfArticulationParameters = value;
}
}
///<summary>
///Describes the speed of the entity in the world
///</summary>
public void setEntityLinearVelocity(Vector3Float pEntityLinearVelocity)
{
_entityLinearVelocity = pEntityLinearVelocity;
}
///<summary>
///Describes the speed of the entity in the world
///</summary>
public Vector3Float getEntityLinearVelocity()
{
return _entityLinearVelocity;
}
///<summary>
///Describes the speed of the entity in the world
///</summary>
[XmlElement(Type= typeof(Vector3Float), ElementName="entityLinearVelocity")]
public Vector3Float EntityLinearVelocity
{
get
{
return _entityLinearVelocity;
}
set
{
_entityLinearVelocity = value;
}
}
///<summary>
///describes the location of the entity in the world
///</summary>
public void setEntityLocation(Vector3Double pEntityLocation)
{
_entityLocation = pEntityLocation;
}
///<summary>
///describes the location of the entity in the world
///</summary>
public Vector3Double getEntityLocation()
{
return _entityLocation;
}
///<summary>
///describes the location of the entity in the world
///</summary>
[XmlElement(Type= typeof(Vector3Double), ElementName="entityLocation")]
public Vector3Double EntityLocation
{
get
{
return _entityLocation;
}
set
{
_entityLocation = value;
}
}
///<summary>
///describes the orientation of the entity, in euler angles
///</summary>
public void setEntityOrientation(Orientation pEntityOrientation)
{
_entityOrientation = pEntityOrientation;
}
///<summary>
///describes the orientation of the entity, in euler angles
///</summary>
public Orientation getEntityOrientation()
{
return _entityOrientation;
}
///<summary>
///describes the orientation of the entity, in euler angles
///</summary>
[XmlElement(Type= typeof(Orientation), ElementName="entityOrientation")]
public Orientation EntityOrientation
{
get
{
return _entityOrientation;
}
set
{
_entityOrientation = value;
}
}
///<summary>
///a series of bit flags that are used to help draw the entity, such as smoking, on fire, etc.
///</summary>
public void setEntityAppearance(uint pEntityAppearance)
{
_entityAppearance = pEntityAppearance;
}
[XmlElement(Type= typeof(uint), ElementName="entityAppearance")]
public uint EntityAppearance
{
get
{
return _entityAppearance;
}
set
{
_entityAppearance = value;
}
}
public void setArticulationParameters(List<ArticulationParameter> pArticulationParameters)
{
_articulationParameters = pArticulationParameters;
}
public List<ArticulationParameter> getArticulationParameters()
{
return _articulationParameters;
}
[XmlElement(ElementName = "articulationParametersList",Type = typeof(List<ArticulationParameter>))]
public List<ArticulationParameter> ArticulationParameters
{
get
{
return _articulationParameters;
}
set
{
_articulationParameters = value;
}
}
///<summary>
///Automatically sets the length of the marshalled data, then calls the marshal method.
///</summary>
new public void marshalAutoLengthSet(DataOutputStream dos)
{
//Set the length prior to marshalling data
this.setLength((ushort)this.getMarshalledSize());
this.marshal(dos);
}
///<summary>
///Marshal the data to the DataOutputStream. Note: Length needs to be set before calling this method
///</summary>
new public void marshal(DataOutputStream dos)
{
base.marshal(dos);
try
{
_entityID.marshal(dos);
dos.writeByte((byte)_padding1);
dos.writeByte((byte)_articulationParameters.Count);
_entityLinearVelocity.marshal(dos);
_entityLocation.marshal(dos);
_entityOrientation.marshal(dos);
dos.writeUint((uint)_entityAppearance);
for(int idx = 0; idx < _articulationParameters.Count; idx++)
{
ArticulationParameter aArticulationParameter = (ArticulationParameter)_articulationParameters[idx];
aArticulationParameter.marshal(dos);
} // end of list marshalling
} // end try
catch(Exception e)
{
Trace.WriteLine(e);
Trace.Flush();
}
} // end of marshal method
new public void unmarshal(DataInputStream dis)
{
base.unmarshal(dis);
try
{
_entityID.unmarshal(dis);
_padding1 = dis.readByte();
_numberOfArticulationParameters = dis.readByte();
_entityLinearVelocity.unmarshal(dis);
_entityLocation.unmarshal(dis);
_entityOrientation.unmarshal(dis);
_entityAppearance = dis.readUint();
for(int idx = 0; idx < _numberOfArticulationParameters; idx++)
{
ArticulationParameter anX = new ArticulationParameter();
anX.unmarshal(dis);
_articulationParameters.Add(anX);
};
} // end try
catch(Exception e)
{
Trace.WriteLine(e);
Trace.Flush();
}
} // end of unmarshal method
///<summary>
///This allows for a quick display of PDU data. The current format is unacceptable and only used for debugging.
///This will be modified in the future to provide a better display. Usage:
///pdu.GetType().InvokeMember("reflection", System.Reflection.BindingFlags.InvokeMethod, null, pdu, new object[] { sb });
///where pdu is an object representing a single pdu and sb is a StringBuilder.
///Note: The supplied Utilities folder contains a method called 'DecodePDU' in the PDUProcessor Class that provides this functionality
///</summary>
new public void reflection(StringBuilder sb)
{
sb.Append("<EntityStateUpdatePdu>" + System.Environment.NewLine);
base.reflection(sb);
try
{
sb.Append("<entityID>" + System.Environment.NewLine);
_entityID.reflection(sb);
sb.Append("</entityID>" + System.Environment.NewLine);
sb.Append("<padding1 type=\"byte\">" + _padding1.ToString() + "</padding1> " + System.Environment.NewLine);
sb.Append("<articulationParameters type=\"byte\">" + _articulationParameters.Count.ToString() + "</articulationParameters> " + System.Environment.NewLine);
sb.Append("<entityLinearVelocity>" + System.Environment.NewLine);
_entityLinearVelocity.reflection(sb);
sb.Append("</entityLinearVelocity>" + System.Environment.NewLine);
sb.Append("<entityLocation>" + System.Environment.NewLine);
_entityLocation.reflection(sb);
sb.Append("</entityLocation>" + System.Environment.NewLine);
sb.Append("<entityOrientation>" + System.Environment.NewLine);
_entityOrientation.reflection(sb);
sb.Append("</entityOrientation>" + System.Environment.NewLine);
sb.Append("<entityAppearance type=\"uint\">" + _entityAppearance.ToString() + "</entityAppearance> " + System.Environment.NewLine);
for(int idx = 0; idx < _articulationParameters.Count; idx++)
{
sb.Append("<articulationParameters"+ idx.ToString() + " type=\"ArticulationParameter\">" + System.Environment.NewLine);
ArticulationParameter aArticulationParameter = (ArticulationParameter)_articulationParameters[idx];
aArticulationParameter.reflection(sb);
sb.Append("</articulationParameters"+ idx.ToString() + ">" + System.Environment.NewLine);
} // end of list marshalling
sb.Append("</EntityStateUpdatePdu>" + System.Environment.NewLine);
} // end try
catch(Exception e)
{
Trace.WriteLine(e);
Trace.Flush();
}
} // end of reflection method
public static bool operator !=(EntityStateUpdatePdu a, EntityStateUpdatePdu b)
{
return !(a == b);
}
public static bool operator ==(EntityStateUpdatePdu a, EntityStateUpdatePdu b)
{
if (System.Object.ReferenceEquals(a, b))
{
return true;
}
if (((object)a == null) || ((object)b == null))
{
return false;
}
return a.equals(b);
}
public override bool Equals(object obj)
{
return this == obj as EntityStateUpdatePdu;
}
/**
* Compares for reference equality and value equality.
*/
public bool equals(EntityStateUpdatePdu rhs)
{
bool ivarsEqual = true;
if(rhs.GetType() != this.GetType())
return false;
ivarsEqual = base.Equals(rhs);
if( ! (_entityID.Equals( rhs._entityID) )) ivarsEqual = false;
if( ! (_padding1 == rhs._padding1)) ivarsEqual = false;
if( ! (_numberOfArticulationParameters == rhs._numberOfArticulationParameters)) ivarsEqual = false;
if( ! (_entityLinearVelocity.Equals( rhs._entityLinearVelocity) )) ivarsEqual = false;
if( ! (_entityLocation.Equals( rhs._entityLocation) )) ivarsEqual = false;
if( ! (_entityOrientation.Equals( rhs._entityOrientation) )) ivarsEqual = false;
if( ! (_entityAppearance == rhs._entityAppearance)) ivarsEqual = false;
if( ! (_articulationParameters.Count == rhs._articulationParameters.Count)) ivarsEqual = false;
if(ivarsEqual)
{
for(int idx = 0; idx < _articulationParameters.Count; idx++)
{
if( ! ( _articulationParameters[idx].Equals(rhs._articulationParameters[idx]))) ivarsEqual = false;
}
}
return ivarsEqual;
}
/**
* HashCode Helper
*/
private int GenerateHash(int hash)
{
hash = hash << 5 + hash;
return(hash);
}
/**
* Return Hash
*/
public override int GetHashCode()
{
int result = 0;
result = GenerateHash(result) ^ base.GetHashCode();
result = GenerateHash(result) ^ _entityID.GetHashCode();
result = GenerateHash(result) ^ _padding1.GetHashCode();
result = GenerateHash(result) ^ _numberOfArticulationParameters.GetHashCode();
result = GenerateHash(result) ^ _entityLinearVelocity.GetHashCode();
result = GenerateHash(result) ^ _entityLocation.GetHashCode();
result = GenerateHash(result) ^ _entityOrientation.GetHashCode();
result = GenerateHash(result) ^ _entityAppearance.GetHashCode();
if(_articulationParameters.Count > 0)
{
for(int idx = 0; idx < _articulationParameters.Count; idx++)
{
result = GenerateHash(result) ^ _articulationParameters[idx].GetHashCode();
}
}
return result;
}
} // end of class
} // end of namespace