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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__6609025C_5D2A_4866_A906_EECB83458979__INCLUDED_)
#define AFX_STDAFX_H__6609025C_5D2A_4866_A906_EECB83458979__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions
#include <afxdisp.h> // MFC Automation classes
#include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h> // MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT
#include <afxsock.h> // MFC socket extensions
#define WM_MSG_STATUS WM_USER + 0x0100
#define WM_PING_END WM_USER + 0x0101
// string message allocator for posting messages between windows...
static char* AllocBuffer(CString strMsg)
{
int nLen = strMsg.GetLength();
char *pBuffer = new char[nLen+1];
strcpy(pBuffer,(const char*)strMsg);
ASSERT(pBuffer != NULL);
return pBuffer;
}
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__6609025C_5D2A_4866_A906_EECB83458979__INCLUDED_)
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