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CDiagramEditor - DIY vector and dialog editor

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4.96/5 (165 votes)
23 Jun 2006Public Domain11 min read 503.8K   36.8K   301  
A feature rich vector editor skeleton.
#ifndef _DIAGRAMLINE_H_
#define _DIAGRAMLINE_H_

#include "DiagramEntity.h"

typedef struct {

	int x;
	int y;
	BOOL hit;

} hitParams;

typedef struct {

	CRect rect;
	BOOL hit;

} hitParamsRect;

class CDiagramLine : public CDiagramEntity
{
public:
	CDiagramLine();
	virtual ~CDiagramLine();

	virtual CDiagramEntity* Clone();
	static	CDiagramEntity* CreateFromString( const CString& str );
	virtual void			Draw( CDC* dc, CRect rect );
	virtual int				GetHitCode( CPoint point ) const;
	virtual HCURSOR			GetCursor( int hit ) const;
	virtual void			SetRect( CRect rect );
	virtual BOOL			BodyInRect( CRect rect ) const;

protected:

	virtual void	DrawSelectionMarkers( CDC* dc, CRect rect ) const;
	
};

#endif // _DIAGRAMLINE_H_

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Written By
Software Developer (Senior) Abstrakt Mekanik AB
Sweden Sweden
45 years old, married, three kids.

Started with computers more than 20 years ago on a CBM-64.

Read Theoretical Philosophy at the University of Lund.

Working as a C++ consultant developer.

Science-fiction freak. Enjoy vintage punkrock.

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