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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by BeamEx.rc
//
#define IDS_CROSS_1 1
#define IDI_APP 1
#define IDS_CROSS_2 2
#define IDS_CROSS_3 3
#define IDS_SCENE_1 4
#define IDS_SCENE_8 5
#define IDS_SCENE_7 6
#define IDS_SCENE_9 7
#define IDS_SCENE_10 8
#define IDS_CROSS_4 9
#define IDS_CROSS_5 10
#define IDS_DISCLAIMER 11
#define IDS_OPTIONS 12
#define IDM_MAIN_MENU 101
#define IDD_ACTUALS 101
#define IDD_ACTUALS_PAGE 101
#define IDD_SCENARIO 102
#define IDD_RESULTS 103
#define IDI_CROSS_ROD 110
#define IDI_CROSS_BEAM 111
#define IDD_ABOUT 112
#define IDI_CROSS_TRIANGLE 112
#define IDD_LAYOUT 113
#define IDI_CROSS_IBEAM 113
#define IDD_LAYOUT_PAGE 113
#define IDD_MATERIAL 114
#define IDI_CROSS_LBEAM 114
#define IDD_SECTION 115
#define IDI_CROSS_USER 115
#define IDD_SCENARIO_2 116
#define IDD_MATERIALS_PAGE 116
#define IDD_OPTIONS 117
#define IDD_SCENARIONAME 118
#define IDI_SCENE_1 120
#define IDI_SCENE_2 121
#define IDB_OPTIONS4 121
#define IDI_SCENE_3 122
#define IDB_OPTIONS16 122
#define IDI_SCENE_4 123
#define IDI_SCENE_5 124
#define IDB_CALC4 130
#define IDB_CALC16 131
#define IDB_HELP16 133
#define IDB_HELP4 134
#define IDI_ABOUT 136
#define IDI_MAGENIC 139
#define IDB_MAIN_MENU 140
#define IDC_SCENE_1 1000
#define IDC_SCENE_2 1001
#define IDC_PARM_1 1001
#define IDC_DISCLAIMER 1001
#define IDC_SCENE_3 1002
#define IDC_PARM_2 1002
#define IDC_SCENE_4 1003
#define IDC_PARM_3 1003
#define IDC_SCENE_5 1004
#define IDC_SECTION_LOOKUP 1004
#define IDC_PARM_4 1004
#define IDC_MATERIAL_LOOKUP 1005
#define IDC_SCENARIO_ICON 1006
#define IDC_SECTION_ICON 1007
#define IDC_SCENARIO_LOOKUP 1007
#define IDC_DEFLECTION 1008
#define IDC_SECTION_PARM_TEXT_1 1009
#define IDC_DEFLECTION_MAX 1009
#define IDC_SECTION_PARM_TEXT_2 1010
#define IDC_SECTION_PARM_TEXT_3 1011
#define IDC_MATERIAL_LIST 1012
#define IDC_MINOR 1013
#define IDC_MATERIAL_STATIC 1013
#define IDC_SECTION_1 1014
#define IDC_MATERIAL_MODULUS 1014
#define IDC_SECTION_2 1015
#define IDC_SECTION_3 1016
#define IDC_SECTION_4 1017
#define IDC_SECTION_5 1018
#define IDC_SECTION_6 1019
#define IDC_SCENE_LIST 1020
#define IDC_SECTION_PARM_4 1020
#define IDC_DEFLECTION_GROUP 1022
#define IDC_PARM_STATIC_1 1025
#define IDC_PARM_STATIC_2 1026
#define IDC_PARM_STATIC_3 1027
#define IDC_SECTION_PARM_3 1028
#define IDC_SECTION_PARM_2 1029
#define IDC_SECTION_PARM_1 1030
#define IDC_SECTION_PARM_TEXT_4 1031
#define IDC_PARM_STATIC_4 1032
#define IDC_ANIM_ICON 1033
#define IDC_NAME_STATIC 1034
#define IDC_EDIT_MATERIAL 1036
#define IDC_EDIT_ELASTICITY 1037
#define IDC_NEW_MATERIAL 1038
#define IDC_ADD_MATERIAL 1038
#define IDC_MATERIAL_ACTION 1038
#define IDC_DEFLECTION_FRAME 1039
#define IDC_RESULTS_LABEL 1040
#define IDC_OPTIONS 1042
#define IDC_EDIT_SCENARIONAME 1043
#define IDC_EDIT_SCENARIODESC 1044
#define IDC_SCENARIO_LIST 1045
#define IDS_FILE 1046
#define IDC_STATIC_MATERIAL 1047
#define IDC_STATIC_ELASTICITY 1048
#define ID_FILE_SAVEAS 40001
#define ID_FILE_OPTIONS 40002
#define ID_FILE_CALC 40004
#define IDM_ABOUT 40005
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 142
#define _APS_NEXT_COMMAND_VALUE 40005
#define _APS_NEXT_CONTROL_VALUE 1049
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
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