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A Comprehensive CE Class Library to Replace ATL and MFC

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4 Oct 2000CPOL 282.2K   998   70  
A collection of classes for CE that do not use ATL or MFC, plus an FTP client, database viewer, and sample application that solves beam deflection equations.
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by BeamEx.rc
//
#define IDS_CROSS_1                     1
#define IDI_APP                         1
#define IDS_CROSS_2                     2
#define IDS_CROSS_3                     3
#define IDS_SCENE_1                     4
#define IDS_SCENE_8                     5
#define IDS_SCENE_7                     6
#define IDS_SCENE_9                     7
#define IDS_SCENE_10                    8
#define IDS_CROSS_4                     9
#define IDS_CROSS_5                     10
#define IDS_DISCLAIMER                  11
#define IDS_OPTIONS                     12
#define IDM_MAIN_MENU                   101
#define IDD_ACTUALS                     101
#define IDD_ACTUALS_PAGE                101
#define IDD_SCENARIO                    102
#define IDD_RESULTS                     103
#define IDI_CROSS_ROD                   110
#define IDI_CROSS_BEAM                  111
#define IDD_ABOUT                       112
#define IDI_CROSS_TRIANGLE              112
#define IDD_LAYOUT                      113
#define IDI_CROSS_IBEAM                 113
#define IDD_LAYOUT_PAGE                 113
#define IDD_MATERIAL                    114
#define IDI_CROSS_LBEAM                 114
#define IDD_SECTION                     115
#define IDI_CROSS_USER                  115
#define IDD_SCENARIO_2                  116
#define IDD_MATERIALS_PAGE              116
#define IDD_OPTIONS                     117
#define IDD_SCENARIONAME                118
#define IDI_SCENE_1                     120
#define IDI_SCENE_2                     121
#define IDB_OPTIONS4                    121
#define IDI_SCENE_3                     122
#define IDB_OPTIONS16                   122
#define IDI_SCENE_4                     123
#define IDI_SCENE_5                     124
#define IDB_CALC4                       130
#define IDB_CALC16                      131
#define IDB_HELP16                      133
#define IDB_HELP4                       134
#define IDI_ABOUT                       136
#define IDI_MAGENIC                     139
#define IDB_MAIN_MENU                   140
#define IDC_SCENE_1                     1000
#define IDC_SCENE_2                     1001
#define IDC_PARM_1                      1001
#define IDC_DISCLAIMER                  1001
#define IDC_SCENE_3                     1002
#define IDC_PARM_2                      1002
#define IDC_SCENE_4                     1003
#define IDC_PARM_3                      1003
#define IDC_SCENE_5                     1004
#define IDC_SECTION_LOOKUP              1004
#define IDC_PARM_4                      1004
#define IDC_MATERIAL_LOOKUP             1005
#define IDC_SCENARIO_ICON               1006
#define IDC_SECTION_ICON                1007
#define IDC_SCENARIO_LOOKUP             1007
#define IDC_DEFLECTION                  1008
#define IDC_SECTION_PARM_TEXT_1         1009
#define IDC_DEFLECTION_MAX              1009
#define IDC_SECTION_PARM_TEXT_2         1010
#define IDC_SECTION_PARM_TEXT_3         1011
#define IDC_MATERIAL_LIST               1012
#define IDC_MINOR                       1013
#define IDC_MATERIAL_STATIC             1013
#define IDC_SECTION_1                   1014
#define IDC_MATERIAL_MODULUS            1014
#define IDC_SECTION_2                   1015
#define IDC_SECTION_3                   1016
#define IDC_SECTION_4                   1017
#define IDC_SECTION_5                   1018
#define IDC_SECTION_6                   1019
#define IDC_SCENE_LIST                  1020
#define IDC_SECTION_PARM_4              1020
#define IDC_DEFLECTION_GROUP            1022
#define IDC_PARM_STATIC_1               1025
#define IDC_PARM_STATIC_2               1026
#define IDC_PARM_STATIC_3               1027
#define IDC_SECTION_PARM_3              1028
#define IDC_SECTION_PARM_2              1029
#define IDC_SECTION_PARM_1              1030
#define IDC_SECTION_PARM_TEXT_4         1031
#define IDC_PARM_STATIC_4               1032
#define IDC_ANIM_ICON                   1033
#define IDC_NAME_STATIC                 1034
#define IDC_EDIT_MATERIAL               1036
#define IDC_EDIT_ELASTICITY             1037
#define IDC_NEW_MATERIAL                1038
#define IDC_ADD_MATERIAL                1038
#define IDC_MATERIAL_ACTION             1038
#define IDC_DEFLECTION_FRAME            1039
#define IDC_RESULTS_LABEL               1040
#define IDC_OPTIONS                     1042
#define IDC_EDIT_SCENARIONAME           1043
#define IDC_EDIT_SCENARIODESC           1044
#define IDC_SCENARIO_LIST               1045
#define IDS_FILE                        1046
#define IDC_STATIC_MATERIAL             1047
#define IDC_STATIC_ELASTICITY           1048
#define ID_FILE_SAVEAS                  40001
#define ID_FILE_OPTIONS                 40002
#define ID_FILE_CALC                    40004
#define IDM_ABOUT                       40005

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        142
#define _APS_NEXT_COMMAND_VALUE         40005
#define _APS_NEXT_CONTROL_VALUE         1049
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif

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