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Posted 5 Sep 2000

Directory and network browsing using a tree control

, 5 Sep 2000
An article explaining browsing my computer and the network using a TreeCtrl
#if !defined(AFX_DLGGETPATH_H__0D8256E4_05E4_11D3_9FA0_00C0F019557F__INCLUDED_)
#define AFX_DLGGETPATH_H__0D8256E4_05E4_11D3_9FA0_00C0F019557F__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgGetPath.h : header file

// CDlgGetPath dialog
class CDlgGetPath : public CDialog
// Construction
	CDlgGetPath(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	enum { IDD = IDD_GET_PATH };
	CTreeCtrl	m_Tree;

	//Quick and Nasty one liners.
	CString GetPath() const					{ return m_sPath; }
	void	SetPath( CString sPath )		{ m_sPath = sPath; }

// Overrides
	// ClassWizard generated virtual function overrides
	virtual BOOL DestroyWindow();
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support

// Implementation

	// Generated message map functions
	afx_msg void OnSelchangedTree(NMHDR* pNMHDR, LRESULT* pResult);
	virtual BOOL OnInitDialog();
	afx_msg void OnItemexpandingTree(NMHDR* pNMHDR, LRESULT* pResult);

	CString GetItemPath( HTREEITEM hItem );
	bool	PopulateTree( CString sPath, HTREEITEM hParent );
	HTREEITEM InsertItem( HTREEITEM hParent, NETRESOURCE *const pNetResource, CString sText, int iImage, int iImageSelected = -1 );
	bool	EnumNetwork( HTREEITEM hParent );

	CImageList	m_ImageListTree;					//Item in the Tree image list				
	HTREEITEM	m_hNetworkRoot;						//Network neighbourhood root
	CString		m_sPath;							//Highlighted path

// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DLGGETPATH_H__0D8256E4_05E4_11D3_9FA0_00C0F019557F__INCLUDED_)

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About the Author

John McTainsh
United States United States
I starting writing code when Apple IIe was all the rage (1982?). Graduated Mechanical Engineering in New Zealand, so I could build Robots. Took up Commerical diving in Asia for a few years to make some quick money (Spent it all). I have been writing C/C++/Assembly and building underwater robots since MS QuickC/Quick Assembler in 1989. I currently live in Australia and work mosly with MS VisualC.

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