Click here to Skip to main content
13,148,260 members (55,814 online)
Click here to Skip to main content


278 bookmarked
Posted 10 Sep 2000

Undocumented Visual C++

, 17 Sep 2000
Spelunking in the Badlands of MSDEV
// GridCell.h : header file
// MFC Grid Control - Grid cell class header file
// Written by Chris Maunder <>
// Copyright (c) 1998-2000. All Rights Reserved.
// This code may be used in compiled form in any way you desire. This
// file may be redistributed unmodified by any means PROVIDING it is 
// not sold for profit without the authors written consent, and 
// providing that this notice and the authors name and all copyright 
// notices remains intact. 
// An email letting me know how you are using it would be nice as well. 
// This file is provided "as is" with no expressed or implied warranty.
// The author accepts no liability for any damage/loss of business that
// this product may cause.
// For use with CGridCtrl v2.10

#if !defined(AFX_GRIDCELL_H__519FA702_722C_11D1_ABBA_00A0243D1382__INCLUDED_)
#define AFX_GRIDCELL_H__519FA702_722C_11D1_ABBA_00A0243D1382__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

class CGridCtrl;
#include "GridCellBase.h"


class CGridCellAttr
    virtual DWORD    GetFormat()                { return m_nFormat; }
    virtual COLORREF GetTextClr()               { return m_crFgClr; }
    virtual COLORREF GetBackClr()               { return m_crBkClr; }
    virtual const LOGFONT* GetFont()            { return &m_lfFont; }
    virtual UINT     GetMargin()                { return m_nMargin; }

    static DWORD    GetDefFormat()              { return m_nDefFormat; }
    static COLORREF GetDefTextClr()             { return m_crDefFgClr; }
    static COLORREF GetDefBackClr()             { return m_crDefBkClr; }
    static const LOGFONT* GetDefFont()          { return &m_lfFont; }
    static UINT     GetDefMargin()              { return m_nMargin; }

    DWORD    m_nFormat;     // Cell format
    COLORREF m_crBkClr;     // Background colour (or CLR_DEFAULT)
    COLORREF m_crFgClr;     // Forground colour (or CLR_DEFAULT)
    LOGFONT  m_lfFont;      // Cell font
    UINT     m_nMargin;     // Internal cell margin

    static DWORD    m_nDefFormat;     // Cell format
    static COLORREF m_crDefBkClr;     // Background colour (or CLR_DEFAULT)
    static COLORREF m_crDefFgClr;     // Forground colour (or CLR_DEFAULT)
    static LOGFONT  m_lfDefFont;      // Cell font
    static UINT     m_nDefMargin;     // Internal cell margin

// Each cell contains one of these. Fields "row" and "column" are not stored since we
// will usually have acces to them in other ways, and they are an extra 8 bytes per
// cell that is probably unnecessary.

class CGridCell : public CGridCellBase
    friend class CGridCtrl;

// Construction/Destruction
    virtual ~CGridCell();

// Attributes
    virtual void SetText(LPCTSTR szText)        { m_strText = szText; }                       
    virtual void SetImage(int nImage)           { m_nImage = nImage; }                        
    virtual void SetData(LPARAM lParam)         { m_lParam = lParam; }      
    virtual void SetGrid(CGridCtrl* pGrid)      { m_pGrid = pGrid; }                          
 // virtual void SetState(DWORD nState);  -  use base class version   

    virtual void SetFormat(DWORD nFormat);
    virtual void SetTextClr(COLORREF clr);
    virtual void SetBackClr(COLORREF clr);
    virtual void SetFont(const LOGFONT* plf);
    virtual void SetMargin( UINT nMargin);

    virtual void SetCoords( int /* nRow */, int /* nCol */) {}  // don't need to know the row and
                                                                // column for base implementation

    virtual LPCTSTR  GetText()                  { return (m_strText.IsEmpty())? _T("") : m_strText; }
    virtual int      GetImage()                 { return m_nImage;  }
    virtual LPARAM   GetData()                  { return m_lParam;  }
    virtual CGridCtrl* GetGrid()                { return m_pGrid;   }

    // virtual DWORD    GetState()  - use base class

    virtual DWORD    GetFormat();
    virtual COLORREF GetTextClr();
    virtual COLORREF GetBackClr();
    virtual const LOGFONT* GetFont();
    virtual UINT     GetMargin();

    virtual BOOL     IsEditing()                { return m_bEditing; }
    virtual void     Reset();

// editing cells
    virtual BOOL Edit(int nRow, int nCol, CRect rect, CPoint point, UINT nID, UINT nChar);
    virtual void EndEdit();
    virtual void OnEndEdit();

    CString         m_strText;      // Cell text (or binary data if you wish...)
    LPARAM          m_lParam;       // 32-bit value to associate with item
    int             m_nImage;       // Index of the list view item�s icon

    CGridCellAttr*  m_pAttr;        // Less commonly used attributes. NULL if defaults are used
    DWORD    m_nFormat;
    COLORREF m_crFgClr;
    COLORREF m_crBkClr;
    LOGFONT  m_lfFont;
    UINT     m_nMargin;

    BOOL            m_bEditing;     // Cell being edited?

    CGridCtrl*      m_pGrid;        // Parent grid control
    CWnd*           m_pEditWnd;

// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_GRIDCELL_H__519FA702_722C_11D1_ABBA_00A0243D1382__INCLUDED_)

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.


This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.

A list of licenses authors might use can be found here


About the Author

Nick Hodapp
Web Developer
United States United States
No Biography provided

You may also be interested in...

Permalink | Advertise | Privacy | Terms of Use | Mobile
Web03 | 2.8.170924.2 | Last Updated 18 Sep 2000
Article Copyright 2000 by Nick Hodapp
Everything else Copyright © CodeProject, 1999-2017
Layout: fixed | fluid