Click here to Skip to main content
15,883,883 members
Articles / Mobile Apps / Windows Mobile

Adding Icons to the System Tray

Rate me:
Please Sign up or sign in to vote.
4.90/5 (138 votes)
2 Aug 2003CPOL10 min read 2.6M   44.3K   503  
A class for adding icons to the system tray
// MainFrm.h : interface of the CMainFrame class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_MAINFRM_H__E2B26DD7_886E_11D1_9BF5_00A0243D1382__INCLUDED_)
#define AFX_MAINFRM_H__E2B26DD7_886E_11D1_9BF5_00A0243D1382__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

#ifdef USING_NONMFC_TRAY  // This is set in project settings
#include "SystemTraySDK.h"
#else
#include "SystemTray.h"
#endif

class CMainFrame : public CFrameWnd
{
public:
	CMainFrame();
	DECLARE_DYNCREATE(CMainFrame)

// Attributes
public:
	CSystemTray m_TrayIcon;

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMainFrame)
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CMainFrame();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

// Generated message map functions
protected:
	//{{AFX_MSG(CMainFrame)
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
    afx_msg void OnAnimate();
	afx_msg void OnShowIcon();
	afx_msg void OnHideIcon();
	afx_msg void OnMoveToRight();
	afx_msg void OnShowBalloon();
	afx_msg void OnUpdateHideIcon(CCmdUI* pCmdUI);
	afx_msg void OnUpdateShowBalloon(CCmdUI* pCmdUI);
	afx_msg void OnUpdateMoveToRight(CCmdUI* pCmdUI);
	afx_msg void OnUpdateShowIcon(CCmdUI* pCmdUI);
	afx_msg void OnUpdateSetFocus(CCmdUI* pCmdUI);
	afx_msg void OnSetFocusToIcon();
	afx_msg void OnClose();
	afx_msg void OnDemoMaximise();
	afx_msg void OnUpdateDemoMaximise(CCmdUI* pCmdUI);
	afx_msg void OnDemoMinimise();
	afx_msg void OnUpdateDemoMinimise(CCmdUI* pCmdUI);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MAINFRM_H__E2B26DD7_886E_11D1_9BF5_00A0243D1382__INCLUDED_)

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Founder CodeProject
Canada Canada
Chris Maunder is the co-founder of CodeProject and ContentLab.com, and has been a prominent figure in the software development community for nearly 30 years. Hailing from Australia, Chris has a background in Mathematics, Astrophysics, Environmental Engineering and Defence Research. His programming endeavours span everything from FORTRAN on Super Computers, C++/MFC on Windows, through to to high-load .NET web applications and Python AI applications on everything from macOS to a Raspberry Pi. Chris is a full-stack developer who is as comfortable with SQL as he is with CSS.

In the late 1990s, he and his business partner David Cunningham recognized the need for a platform that would facilitate knowledge-sharing among developers, leading to the establishment of CodeProject.com in 1999. Chris's expertise in programming and his passion for fostering a collaborative environment have played a pivotal role in the success of CodeProject.com. Over the years, the website has grown into a vibrant community where programmers worldwide can connect, exchange ideas, and find solutions to coding challenges. Chris is a prolific contributor to the developer community through his articles and tutorials, and his latest passion project, CodeProject.AI.

In addition to his work with CodeProject.com, Chris co-founded ContentLab and DeveloperMedia, two projects focussed on helping companies make their Software Projects a success. Chris's roles included Product Development, Content Creation, Client Satisfaction and Systems Automation.

Comments and Discussions