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Introducing the Model Thread View Thread Pattern

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1 May 2010BSD14 min read 166.3K   862   172  
Reduce threading code, and increase UI responsiveness with a new pattern extending MVVM.
//===================================================================================
// Microsoft patterns & practices
// Composite Application Guidance for Windows Presentation Foundation and Silverlight
//===================================================================================
// Copyright (c) Microsoft Corporation.  All rights reserved.
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY
// OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT
// LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE.
//===================================================================================
// The example companies, organizations, products, domain names,
// e-mail addresses, logos, people, places, and events depicted
// herein are fictitious.  No association with any real company,
// organization, product, domain name, email address, logo, person,
// places, or events is intended or should be inferred.
//===================================================================================
using System;
using System.Reflection;

namespace Microsoft.Practices.Composite.Events
{
    /// <summary>
    /// Represents a reference to a <see cref="Delegate"/> that may contain a
    /// <see cref="WeakReference"/> to the target. This class is used
    /// internally by the Composite Application Library.
    /// </summary>
    public class DelegateReference : IDelegateReference
    {
        private readonly Delegate _delegate;
        private readonly WeakReference _weakReference;
        private readonly MethodInfo _method;
        private readonly Type _delegateType;

        /// <summary>
        /// Initializes a new instance of <see cref="DelegateReference"/>.
        /// </summary>
        /// <param name="delegate">The original <see cref="Delegate"/> to create a reference for.</param>
        /// <param name="keepReferenceAlive">If <see langword="false" /> the class will create a weak reference to the delegate, allowing it to be garbage collected. Otherwise it will keep a strong reference to the target.</param>
        /// <exception cref="ArgumentNullException">If the passed <paramref name="delegate"/> is not assignable to <see cref="Delegate"/>.</exception>
        public DelegateReference(Delegate @delegate, bool keepReferenceAlive)
        {
            if (@delegate == null)
                throw new ArgumentNullException("delegate");

            if (keepReferenceAlive)
            {
                this._delegate = @delegate;
            }
            else
            {
                _weakReference = new WeakReference(@delegate.Target);
                _method = @delegate.Method;
                _delegateType = @delegate.GetType();
            }
        }

        /// <summary>
        /// Gets the <see cref="Delegate" /> (the target) referenced by the current <see cref="DelegateReference"/> object.
        /// </summary>
        /// <value><see langword="null"/> if the object referenced by the current <see cref="DelegateReference"/> object has been garbage collected; otherwise, a reference to the <see cref="Delegate"/> referenced by the current <see cref="DelegateReference"/> object.</value>
        public Delegate Target
        {
            get
            {
                if (_delegate != null)
                {
                    return _delegate;
                }
                else
                {
                    return TryGetDelegate();
                }
            }
        }

        private Delegate TryGetDelegate()
        {
            if (_method.IsStatic)
            {
                return Delegate.CreateDelegate(_delegateType, null, _method);
            }
            object target = _weakReference.Target;
            if (target != null)
            {
                return Delegate.CreateDelegate(_delegateType, target, _method);
            }
            return null;
        }
    }
}

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License

This article, along with any associated source code and files, is licensed under The BSD License


Written By
Engineer
Switzerland Switzerland
Daniel is a former senior engineer in Technology and Research at the Office of the CTO at Microsoft, working on next generation systems.

Previously Daniel was a nine-time Microsoft MVP and co-founder of Outcoder, a Swiss software and consulting company.

Daniel is the author of Windows Phone 8 Unleashed and Windows Phone 7.5 Unleashed, both published by SAMS.

Daniel is the developer behind several acclaimed mobile apps including Surfy Browser for Android and Windows Phone. Daniel is the creator of a number of popular open-source projects, most notably Codon.

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