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Introducing the Model Thread View Thread Pattern

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1 May 2010BSD14 min read 163.8K   862   172  
Reduce threading code, and increase UI responsiveness with a new pattern extending MVVM.
//===================================================================================
// Microsoft patterns & practices
// Composite Application Guidance for Windows Presentation Foundation and Silverlight
//===================================================================================
// Copyright (c) Microsoft Corporation.  All rights reserved.
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY
// OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT
// LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE.
//===================================================================================
// The example companies, organizations, products, domain names,
// e-mail addresses, logos, people, places, and events depicted
// herein are fictitious.  No association with any real company,
// organization, product, domain name, email address, logo, person,
// places, or events is intended or should be inferred.
//===================================================================================
using System;

namespace Microsoft.Practices.Composite.Modularity
{
    /// <summary>
    /// Callback to be called when module's type is loaded.
    /// </summary>
    /// <param name="moduleInfo">The retrieved module.</param>
    /// <param name="error">Exception ocurred during module group retrieval or null if no error ocurred.</param>
    public delegate void ModuleTypeLoadedCallback(ModuleInfo moduleInfo, Exception error);

    /// <summary>
    /// Defines the interface for moduleTypeLoaders
    /// </summary>
    public interface IModuleTypeLoader
    {
        /// <summary>
        /// Evaluates the <see cref="ModuleInfo.Ref"/> property to see if the current typeloader will be able to retrieve the <paramref name="moduleInfo"/>.
        /// </summary>
        /// <param name="moduleInfo">Module that should have it's type loaded.</param>
        /// <returns><see langword="true"/> if the current typeloader is able to retrieve the module, otherwise <see langword="false"/>.</returns>
        bool CanLoadModuleType(ModuleInfo moduleInfo);

        /// <summary>
        /// Starts retrieving the <paramref name="moduleInfo"/> and calls the <paramref name="callback"/> when it is done.
        /// </summary>
        /// <param name="moduleInfo">Module that should have it's type loaded.</param>
        /// <param name="callback">Delegate to be called when typeloading process completes or fails.</param>
        void BeginLoadModuleType(ModuleInfo moduleInfo, ModuleTypeLoadedCallback callback);
    }
}

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This article, along with any associated source code and files, is licensed under The BSD License


Written By
Engineer
Switzerland Switzerland
Daniel is a former senior engineer in Technology and Research at the Office of the CTO at Microsoft, working on next generation systems.

Previously Daniel was a nine-time Microsoft MVP and co-founder of Outcoder, a Swiss software and consulting company.

Daniel is the author of Windows Phone 8 Unleashed and Windows Phone 7.5 Unleashed, both published by SAMS.

Daniel is the developer behind several acclaimed mobile apps including Surfy Browser for Android and Windows Phone. Daniel is the creator of a number of popular open-source projects, most notably Codon.

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