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Smart Thread Pool

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27 Aug 2012Ms-PL40 min read 2.2M   29.1K   1.1K  
A .NET Thread Pool fully implemented in C# with many features.
using NUnit.Framework;

using Amib.Threading;
using SmartThreadPoolTests;

namespace WorkItemsGroupTests
{
	/// <summary>
    /// Tests for QueueWorkItem.
	/// </summary>
	[TestFixture]
    [Category("TestQueueWorkItem")]
    public class TestQueueWorkItem
	{
        private SmartThreadPool _stp;
        private IWorkItemsGroup _wig;

        [SetUp]
        public void Init()
        {
            _stp = new SmartThreadPool();
            _wig = _stp.CreateWorkItemsGroup(SmartThreadPool.DefaultMaxWorkerThreads);
        }

        [TearDown]
        public void Fini()
        {
            _stp.Shutdown();
        }

        //IWorkItemResult QueueWorkItem(WorkItemCallback callback);
        [Test]
        public void TestQueueWorkItemCall()
        {
            QueueWorkItemHelper.TestQueueWorkItemCall(_wig);
        }

        //IWorkItemResult QueueWorkItem(WorkItemCallback callback, WorkItemPriority workItemPriority);
        [Test]
        public void TestQueueWorkItemCallPrio()
        {
            QueueWorkItemHelper.TestQueueWorkItemCallPrio(_wig);
        }

        //IWorkItemResult QueueWorkItem(WorkItemCallback callback, object state);
        [Test]
        public void TestQueueWorkItemCallStat()
        {
            QueueWorkItemHelper.TestQueueWorkItemCallStat(_wig);
        }

        //IWorkItemResult QueueWorkItem(WorkItemCallback callback, object state, WorkItemPriority workItemPriority);
        [Test]
        public void TestQueueWorkItemCallStatPrio()
        {
            QueueWorkItemHelper.TestQueueWorkItemCallStatPrio(_wig);
        }

        //IWorkItemResult QueueWorkItem(WorkItemCallback callback, object state, PostExecuteWorkItemCallback postExecuteWorkItemCallback);
        [Test]
        public void TestQueueWorkItemCallStatPost()
        {
            QueueWorkItemHelper.TestQueueWorkItemCallStatPost(_wig);
        }

        //IWorkItemResult QueueWorkItem(WorkItemCallback callback, object state, PostExecuteWorkItemCallback postExecuteWorkItemCallback, WorkItemPriority workItemPriority);
        [Test]
        public void TestQueueWorkItemCallStatPostPrio()
        {
            QueueWorkItemHelper.TestQueueWorkItemCallStatPostPrio(_wig);
        }

        //IWorkItemResult QueueWorkItem(WorkItemCallback callback, object state, PostExecuteWorkItemCallback postExecuteWorkItemCallback, CallToPostExecute callToPostExecute);
        [Test]
        public void TestQueueWorkItemCallStatPostPflg()
        {
            QueueWorkItemHelper.TestQueueWorkItemCallStatPostPflg(_wig);
        }
        
        //IWorkItemResult QueueWorkItem(WorkItemCallback callback, object state, PostExecuteWorkItemCallback postExecuteWorkItemCallback, CallToPostExecute callToPostExecute, WorkItemPriority workItemPriority);
        [Test]
        public void TestQueueWorkItemCallStatPostPflgPrio()
        {
            QueueWorkItemHelper.TestQueueWorkItemCallStatPostPflgPrio(_wig);
        }

        //IWorkItemResult QueueWorkItem(WorkItemInfo workItemInfo, WorkItemCallback callback);
        [Test]
        public void TestQueueWorkItemInfoCall()
        {
            QueueWorkItemHelper.TestQueueWorkItemInfoCall(_wig);
        }

        //IWorkItemResult QueueWorkItem(WorkItemInfo workItemInfo, WorkItemCallback callback, object state);
        [Test]
        public void TestQueueWorkItemInfoCallStat()
        {
            QueueWorkItemHelper.TestQueueWorkItemInfoCallStat(_wig);
        }
	}
}

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License

This article, along with any associated source code and files, is licensed under The Microsoft Public License (Ms-PL)


Written By
Software Developer (Senior)
Israel Israel
B.Sc. in Computer Science.
Works as Software Developer.

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