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#ifndef __TIMES_MESSAGE_BOX_H__
#define __TIMES_MESSAGE_BOX_H__
//
// copyrights and infos
// see timedmsgbox.cpp
//
/////////////////////////////////////////////////////////////////////////
//
// CDlgTimedMessageBox
//
/////////////////////////////////////////////////////////////////////////
// some ideas taken from TimedMessageBox, see Q181934
//
// calling:
// - CDlgTimedMessageBox::TimedMessageBox()
// - or create a class-instance and call .ShowMessageBox
class CDlgTimedMessageBox
{
public:
CDlgTimedMessageBox(UINT flags, LPCTSTR ptszMessage, LPCTSTR ptszTitle,
DWORD dwTimeout, UINT dDefaultReturn,
LPCTSTR ptszMessageTimer=NULL, HWND hwndParent=NULL);
virtual ~CDlgTimedMessageBox();
UINT ShowMessageBox(BOOL *pbStoppedByUser=NULL);
void GetWindowHandles(void);
void LocalTimerProc(void);
// to call the messagebox within one line !
static UINT TimedMessageBox(UINT flags, LPCTSTR ptszMessage, LPCTSTR ptszTitle,
DWORD dwTimeout, UINT dDefaultReturn,
LPCTSTR ptszMessageTimer=NULL, HWND hwndParent=NULL, BOOL *pbStoppedByUser=NULL);
protected:
// the map is needed in the GlobalTimerProc
// to find the corresponding class for a timer-id
static CMapPtrToPtr m_mapTimerIdToClassMe;
// used to get thread-save
static CCriticalSection m_sectMap;
static void CALLBACK GlobalTimerProc(HWND hwnd, UINT uiMsg, UINT_PTR idEvent, DWORD dwTime);
HWND m_hParent,
m_hMsgBox,
m_hStaticText,
m_hDefaultButton;
CString m_Message,
m_MessageTimer,
m_Title,
m_CurrentMessage;
UINT m_flags;
DWORD m_dwTimeout,
m_dwStarted;
UINT m_idTimer;
BOOL m_bRunning;
BOOL m_bStoppedByTimer;
UINT m_DefaultReturn;
};
#endif
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