Click here to Skip to main content
13,094,983 members (74,858 online)
Click here to Skip to main content
Articles » Multimedia » OpenGL » General » Downloads


154 bookmarked
Posted 30 Nov 1999

A small VRML viewer using OpenGL and MFC

, 30 Nov 1999
// Material.h
// Created : 24/02/98
// Modified : 24/02/98

#ifndef _MATERIAL_
#define _MATERIAL_

class CMaterial

private :

	float m_pAmbient[4];
	float m_pDiffuse[4];
	float m_pSpecular[4];
	float m_pShininess[1];
	float m_pEmission[4];

public :

	// Constructor
	~CMaterial() {}

	// Data access
	float *GetAmbient() { return m_pAmbient; }
	float *GetDiffuse() { return m_pDiffuse; }
	float *GetSpecular() { return m_pSpecular; }
	float *GetShininess() { return m_pShininess; }
	float *GetEmission() { return m_pEmission; }

	// Data setting
	void SetAmbient(float r,float g,float b,float a);
	void SetDiffuse(float r,float g,float b,float a);
	void SetSpecular(float r,float g,float b,float a);
	void SetShininess(float value);
	void SetEmission(float r,float g,float b,float a);

	// Datas
	void Copy(CMaterial *pMaterial);


#endif // _MATERIAL_

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.


This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.

A list of licenses authors might use can be found here


About the Author

Pierre Alliez
France France
No Biography provided

You may also be interested in...

Permalink | Advertise | Privacy | Terms of Use | Mobile
Web01 | 2.8.170813.1 | Last Updated 1 Dec 1999
Article Copyright 1999 by Pierre Alliez
Everything else Copyright © CodeProject, 1999-2017
Layout: fixed | fluid