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Posted 27 Sep 2004

Develop high performance distributed applications with batching, asynchrony, and parallel computation

, 27 Sep 2004
Performance comparison between SocketPro and .NET remoting.
bin
client
server
sourcecode
OffsetClient
OffsetServer
DotNetSvrOne
RemotingSamples
SocketProAdapter
UDB
Interop.UDBLib.dll
Interop.USOCKETLib.dll
Offset.exe
RemotingSamples.dll
SocketProAdapter.dll
UDB.dll
USocket.dll
libeay32.dll
DotNetSvrOne.exe
RemotingSamples.dll
SocketProAdapter.dll
uodbsvr.dll
usktpror.dll
ssleay32.dll
UDACert.pem
fastsocketpro.gif
include
App.ico
Offset.csproj.user
App.ico
DotNetSvrOne.csproj.user
RemotingSamples.csproj.user
SocketProAdapter.csproj.user
UCommand.rgs
UDataSource.rgs
UDB.def
UDB.dsp
UDB.dsw
UDB.tlb
UDBps.def
UDBps.mk
URowset.rgs
USession.rgs

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About the Author

Yuancai (Charlie) Ye
Software Developer (Senior)
United States United States
Yuancai (Charlie) Ye, an experienced C/C++ software engineer, lives in Atlanta, Georgia. He is an expert at continuous inline request/result batching, real-time stream processing, asynchronous data transferring and parallel computation for the best communication throughput and latency. He has been working at SocketPro (https://github.com/udaparts/socketpro) for more than fifteen years.

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