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OAG Library (OpenGL) Part 1 - Setting Up the Library for an MFC Application

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7 Aug 2011CPOL3 min read 56.2K   82   56  
OAG is a library written in C++. With this library, you can create OpenGL based applications.
#pragma once

#include "RasterImageTool.h"

class CRasterImageTriangleTool : public CRasterImageTool
{
public:
	CRasterImageTriangleTool(void);
	virtual ~CRasterImageTriangleTool(void);

//Operations
public:

	//Virtual
	virtual void AddAllVerticesToScene();
};

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer
Brazil Brazil
I live in Matão, a small city in Brazil. I studied as Programmer in a College for Software Development in Database.
After finishing the College I have been working with java, c# and Computer Graphics with searches for OpenGL.

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