Click here to Skip to main content
15,891,951 members
Articles / Programming Languages / C#

Introduction to BDD using StoryQ

Rate me:
Please Sign up or sign in to vote.
4.50/5 (8 votes)
10 Jun 2010CPOL3 min read 32.9K   165   25  
Getting started with BDD in an easy way
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>9.0.30729</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{B322BD52-80D0-490A-823F-96CC0621985C}</ProjectGuid>
    <OutputType>Library</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>George2giga.BDD.Library.Tests</RootNamespace>
    <AssemblyName>George2giga.BDD.Library.Tests</AssemblyName>
    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="Gallio, Version=3.2.0.0, Culture=neutral, PublicKeyToken=eb9cfa67ee6ab36e, processorArchitecture=MSIL" />
    <Reference Include="MbUnit, Version=3.2.0.0, Culture=neutral, PublicKeyToken=eb9cfa67ee6ab36e, processorArchitecture=MSIL">
      <SpecificVersion>False</SpecificVersion>
      <HintPath>..\References\MbUnit.dll</HintPath>
    </Reference>
    <Reference Include="Moq, Version=3.1.416.3, Culture=neutral, PublicKeyToken=69f491c39445e920, processorArchitecture=MSIL">
      <SpecificVersion>False</SpecificVersion>
      <HintPath>..\References\Moq.dll</HintPath>
    </Reference>
    <Reference Include="StoryQ, Version=2.0.3.28970, Culture=neutral, processorArchitecture=MSIL">
      <SpecificVersion>False</SpecificVersion>
      <HintPath>..\References\StoryQ.dll</HintPath>
    </Reference>
    <Reference Include="System" />
    <Reference Include="System.Core">
      <RequiredTargetFramework>3.5</RequiredTargetFramework>
    </Reference>
    <Reference Include="System.Xml.Linq">
      <RequiredTargetFramework>3.5</RequiredTargetFramework>
    </Reference>
    <Reference Include="System.Data.DataSetExtensions">
      <RequiredTargetFramework>3.5</RequiredTargetFramework>
    </Reference>
    <Reference Include="System.Data" />
    <Reference Include="System.Xml" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="SecurityRepositoryFixture.cs" />
    <Compile Include="SecurityRepositoryStories.cs" />
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="..\George2giga.BDD.Library\George2giga.BDD.Library.csproj">
      <Project>{8A7FD218-B7C4-4534-B90A-36DB9C913C0A}</Project>
      <Name>George2giga.BDD.Library</Name>
    </ProjectReference>
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer Minalabs
United Kingdom United Kingdom
Giorgio Minardi is a .Net consultant actually working in UK after diffent years spent in Italy working on enteprise clients.

Comments and Discussions