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Posted 2 Jan 2001

How to play and record sounds

, 12 Mar 2001
A simple application that shows how to play and record sounds under Windows
// Buffer.cpp: implementation of the CBuffer class.

#include "stdafx.h"
#include "Buffer.h"

#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW

// Construction/Destruction

CBuffer::CBuffer(DWORD size, bool AutoDelete)
	m_bAutoDelete = AutoDelete;
		ptr.b = new BYTE[size];
		if(ptr.b) ByteLen = size;
		ErrorMsg("Out of memory!");

CBuffer::CBuffer(void* buffer, DWORD length)
	m_bAutoDelete = false;
		ptr.v = buffer;
		ByteLen = length;
		ptr.b = NULL;
		ByteLen = 0;

	// remember to delete the memory
	if(m_bAutoDelete && ptr.b != NULL)  delete ptr.b;

void CBuffer::Erase()
	if(ptr.b) ZeroMemory(ptr.b,ByteLen);

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About the Author

Thomas Holme
Web Developer
Denmark Denmark
No Biography provided

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