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WWhizInterface: Enhancements to the Visual C++ Automation Interface

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28 Jul 2001 149.7K   2.6K   47  
A C++ interface with a number of Visual C++ automation enhancements, allowing for more robust add-in programming.
///////////////////////////////////////////////////////////////////////////////
// $Workfile: Commands.h $
// $Archive: /WorkspaceWhiz/Src/Samples/ShowFunctionsAddin/Commands.h $
// $Date:: 1/03/01 12:13a  $ $Revision:: 2    $ $Author: Jjensen $
///////////////////////////////////////////////////////////////////////////////
// This source file is part of the Workspace Whiz! source distribution and
// is Copyright 1997-2001 by Joshua C. Jensen.  (http://workspacewhiz.com/)
//
// The code presented in this file may be freely used and modified for all
// non-commercial and commercial purposes so long as due credit is given and
// this header is left intact.
///////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_COMMANDS_H__3E7FDE89_97F1_46F5_8750_06A5A7793F01__INCLUDED_)
#define AFX_COMMANDS_H__3E7FDE89_97F1_46F5_8750_06A5A7793F01__INCLUDED_

#include "ShowFunctionsAddinTypes.h"

class CCommands : 
	public CComDualImpl<ICommands, &IID_ICommands, &LIBID_ShowFunctionsAddin>, 
	public CComObjectRoot,
	public CComCoClass<CCommands, &CLSID_Commands>
{
protected:
	IApplication* m_pApplication;

public:
	CCommands();
	~CCommands();
	void SetApplicationObject(IApplication* m_pApplication);

	BEGIN_COM_MAP(CCommands)
		COM_INTERFACE_ENTRY(IDispatch)
		COM_INTERFACE_ENTRY(ICommands)
	END_COM_MAP()
	DECLARE_NOT_AGGREGATABLE(CCommands)

public:
// ICommands methods
	STDMETHOD(ShowFunctionsAddinCommandMethod)(THIS);
};

typedef CComObject<CCommands> CCommandsObj;

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_COMMANDS_H__3E7FDE89_97F1_46F5_8750_06A5A7793F01__INCLUDED)

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Written By
Web Developer
United States United States
Joshua Jensen is a gamer at heart and as such, creates games for a living. He has the distinct pleasure of creating titles exclusively for the Xbox.

In his spare time, he maintains a Visual C++ add-in called Workspace Whiz! Find it at http://workspacewhiz.com/.

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