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RMI for C++

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6 Aug 2009CPOL8 min read 818.1K   4.6K   153  
User-friendly remote method invocation in C++.
//*****************************************************************************
// RCF - Remote Call Framework
// Copyright (c) 2005, Jarl Lindrud.
// Contact: jlindrud@hotmail.com .
//
// Distributed under the so-called MIT license, see accompanying file license.txt.
//*****************************************************************************

#ifndef _SF_I_STREAM_HPP_
#define _SF_I_STREAM_HPP_

#include <typeinfo>

#include <SF/PortableTypes.hpp>

namespace SF {

    //*************************************************************************
    // Stream interfaces

    class DataPtr;
    class Node;
    
    typedef std::pair<void *, const std::type_info *> ObjectId;

    class I_ContextRead
    {
    public:
        virtual void add(SF::UInt32 nid, const ObjectId &id) = 0;
        virtual void add(void *ptr, const std::type_info &objType, void *pObj ) = 0;
        virtual bool query(SF::UInt32 nid, ObjectId &id) = 0;
        virtual bool query(void *ptr, const std::type_info &objType, void *&pObj) = 0;
        virtual void clear() = 0;
    };

    class I_ContextWrite
    {
    public:
        virtual void setEnabled(bool enable) = 0;
        virtual bool getEnabled() = 0;
        virtual void add(const ObjectId &id, SF::UInt32 &nid) = 0;
        virtual bool query(const ObjectId &id, SF::UInt32 &nid) = 0;
        virtual void clear() = 0;
    };

    class I_WithContextRead {
    public:
        virtual I_ContextRead &getContext() = 0;
    };

    class I_WithContextWrite {
    public:
        virtual I_ContextWrite &getContext() = 0;
    };

    class I_LocalStorage {
    public:
        virtual void set(const std::type_info &objType, void *) = 0;
        virtual void *get(const std::type_info &objType) = 0;
    };

    class I_WithLocalStorage {
    public:
        virtual I_LocalStorage &getLocalStorage() = 0;
    };

    class I_Encoding
    {
    public:
        virtual UInt32 getCount(DataPtr &data, const std::type_info &type) = 0;
        virtual void toData(DataPtr &data, void *pvObject, const std::type_info &type, int nCount) = 0;
        virtual void toObject(DataPtr &data, void *pvObject, const std::type_info &type, int nCount) = 0;
    };

    class I_WithEncoding
    {
    public:
        virtual I_Encoding &getEncoding() = 0;
    };

    class I_Stream
    {
    public:
        virtual ~I_Stream() {}
    };

    class WithFormatWrite
    {
    public:
        virtual void begin(const Node &) = 0;
        virtual void put(const DataPtr &) = 0;
        virtual void end() = 0;
    };

    class WithFormatRead
    {
    public:
        virtual bool begin(Node &) = 0;
        virtual bool get(DataPtr &) = 0;
        virtual void end() = 0;
    };

}

#endif // ! _SF_I_STREAM_HPP_

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Australia Australia
Software developer, from Sweden and now living in Canberra, Australia, working on distributed C++ applications. When he is not programming, Jarl enjoys skiing and playing table tennis. He derives immense satisfaction from referring to himself in third person.

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