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OAG Library (OpenGL) Part 2.2 - Drawing 2D Texts Using the Mouse and Programatically

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23 Oct 2010CPOL2 min read 30.4K   1.1K   19  
This tutorial shows library code for 2D Texts and how to draw them programatically using the mouse in an MFC application.
//
// RenderGraphicMFC.RC2 - resources Microsoft Visual C++ does not edit directly
//

#ifdef APSTUDIO_INVOKED
#error this file is not editable by Microsoft Visual C++
#endif //APSTUDIO_INVOKED


/////////////////////////////////////////////////////////////////////////////
// Add manually edited resources here...

/////////////////////////////////////////////////////////////////////////////

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer
Brazil Brazil
I live in Matão, a small city in Brazil. I studied as Programmer in a College for Software Development in Database.
After finishing the College I have been working with java, c# and Computer Graphics with searches for OpenGL.

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