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VCMAME - Multiple Arcade Machine Emulator for Visual C++

, 3 Sep 2003 CPOL
This article will explain some of the software engineering issues inside the MAME source tree, and provide an overview of how the emulation actually works.



Compare Revision Minor Date Status Editor
2 - publicly available No 10-Jul-14 0:51 Available Sean Ewington
Updates in content. Changes: 455
1 No 3-Sep-03 14:00 Available Chris Maunder


This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


About the Author

Bryan McPhail
United States United States
Bryan McPhail is a senior software engineer currently employed at Steel Monkeys Ltd ( in Glasgow, Scotland, developing games software for Xbox, Playstation 2 & PC.

He has contributed to the MAME project since 1998 and continues to do so in the very rare event of having spare time!

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