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CP Vanity

, 8 Jun 2011 CPOL
A viewer for CodeProject's recently introduced reputation information; futile, but fun

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Compare Revision Minor Date Status Editor
20 - publicly available Yes 8-Jun-11 11:09 Available Luc Pattyn
16 No 24-May-11 6:18 Composing Luc Pattyn
15 No 27-Mar-11 3:33 Composing Luc Pattyn
14 No 24-Dec-10 21:37 Composing Luc Pattyn
13 No 6-Dec-10 2:25 Composing Luc Pattyn
12 No 8-Oct-10 15:20 Composing Luc Pattyn
11 No 3-Aug-10 6:42 Composing Luc Pattyn
10 No 5-Jun-10 5:10 Composing Deeksha Shenoy
9 No 5-Apr-10 15:24 Composing Luc Pattyn
8 No 28-Mar-10 13:38 Composing Luc Pattyn
7 No 28-Mar-10 8:55 Composing Luc Pattyn
6 No 23-Mar-10 10:31 Composing Luc Pattyn
5 No 23-Mar-10 9:33 Composing Luc Pattyn
4 No 22-Mar-10 22:06 Composing Sean Ewington
3 No 22-Mar-10 10:13 Composing Luc Pattyn
2 No 22-Mar-10 10:09 Composing Luc Pattyn
1 No 22-Mar-10 9:37 Composing Luc Pattyn

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Luc Pattyn
Software Developer (Senior) Perceler
Belgium Belgium
I am an engineer with a background in electronics, software and mathematics.

I develop technical software, both for embedded systems and for desktop equipment. This includes operating systems, communication software, local networks, image processing, machine control, automation, etc.

I have been using all kinds of microcontrollers and microprocessors (Intel 4004/8080/8051/80386/Pentium, Motorola 680x/680x0/ColdFire/PowerPC, Microchip PIC, Altera NIOS, and many more), lots of programming languages (all relevant assemblers, Fortran, Basic, C, Java, C#, and many more), and different operating systems (both proprietary and commercial).

For desktop applications and general development tools I have been using both UNIX systems and Mac/MacOS for many years, but I have switched to x86-based PCs with Windows, Visual Studio and the .NET Framework several years ago.

I specialize in:
- cross-platform development (making software that runs on diverse hardware/OS combinations)
- instruction set simulation
- improving software performance, i.e. making sure the software runs the job at hand in as short a time as possible on the given hardware. This entails algorithm selection, implementation design, accurate measurements, code optimisation, and sometimes implementing virtual machines, applying SIMD technology (such as MMX/SSE), and more.

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