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, 8 Jun 2011 CPOL
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Compare Revision Minor Date Status Editor
20 - publicly available Yes 8-Jun-11 11:09 Available Luc Pattyn
16 No 24-May-11 6:18 Composing Luc Pattyn
15 No 27-Mar-11 3:33 Composing Luc Pattyn
14 No 24-Dec-10 21:37 Composing Luc Pattyn
13 No 6-Dec-10 2:25 Composing Luc Pattyn
12 No 8-Oct-10 15:20 Composing Luc Pattyn
11 No 3-Aug-10 6:42 Composing Luc Pattyn
10 No 5-Jun-10 5:10 Composing Deeksha Shenoy
9 No 5-Apr-10 15:24 Composing Luc Pattyn
8 No 28-Mar-10 13:38 Composing Luc Pattyn
7 No 28-Mar-10 8:55 Composing Luc Pattyn
6 No 23-Mar-10 10:31 Composing Luc Pattyn
5 No 23-Mar-10 9:33 Composing Luc Pattyn
4 No 22-Mar-10 22:06 Composing Sean Ewington
3 No 22-Mar-10 10:13 Composing Luc Pattyn
2 No 22-Mar-10 10:09 Composing Luc Pattyn
1 No 22-Mar-10 9:37 Composing Luc Pattyn


This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


About the Author

Luc Pattyn
Software Developer (Senior) Perceler
Belgium Belgium
I am an engineer with a background in electronics, software and mathematics.

I develop technical software, both for embedded systems and for desktop equipment. This includes operating systems, communication software, local networks, image processing, machine control, automation, etc.

I have been using all kinds of microcontrollers and microprocessors (Intel 4004/8080/8051/80386/Pentium, Motorola 680x/680x0/ColdFire/PowerPC, Microchip PIC, Altera NIOS, and many more), lots of programming languages (all relevant assemblers, Fortran, Basic, C, Java, C#, and many more), and different operating systems (both proprietary and commercial).

For desktop applications and general development tools I have been using both UNIX systems and Mac/MacOS for many years, but I have switched to x86-based PCs with Windows, Visual Studio and the .NET Framework several years ago.

I specialize in:
- cross-platform development (making software that runs on diverse hardware/OS combinations)
- instruction set simulation
- improving software performance, i.e. making sure the software runs the job at hand in as short a time as possible on the given hardware. This entails algorithm selection, implementation design, accurate measurements, code optimisation, and sometimes implementing virtual machines, applying SIMD technology (such as MMX/SSE), and more.

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