- matrix_superpool_standalone.zip
- LGPL License.txt
- Lib
- PowerCollections.dll
- Matrix.Framework.SuperPool.Standalone
- bin
- Debug
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- Common.Sockets
- Common
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- License.txt
- Matrix.Common.Core
- Matrix.Common.Extended
- Matrix.Common.Sockets
- Common
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- Matrix.Framework.MessageBus
- Client
- Matrix.Framework.SuperPool.Standalone.csproj
- Matrix.Framework.SuperPool.Standalone.csproj.user
- Matrix.Framework.SuperPool
- Call
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- Notes.txt
- Properties
- Matrix.SuperPool.Full.sln
- Matrix.SuperPool.sln
- Tests
- Lib
- log4net.dll
- Matrix.Common.Core.dll
- Matrix.Common.Diagnostics.dll
- Matrix.Common.Diagnostics.FrontEnd.dll
- Matrix.Common.Extended.dll
- Matrix.Common.FrontEnd.dll
- Matrix.Common.Sockets.dll
- Matrix.Framework.TestFramework.dll
- nunit.framework.dll
- Matrix.Framework.SuperPool.Demonstration
- Matrix.Framework.SuperPool.Test
- Matrix.Framework.SuperPool.UnitTest
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// -----
// Copyright 2010 Deyan Timnev
// This file is part of the Matrix Platform (www.matrixplatform.com).
// The Matrix Platform is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version. The Matrix Platform is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
// without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
// You should have received a copy of the GNU Lesser General Public License along with the Matrix Platform. If not, see http://www.gnu.org/licenses/lgpl.html
// -----
using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.Serialization;
using Matrix.Common.Extended.FastSerialization;
namespace Matrix.Framework.MessageBus.Core
{
/// <summary>
/// A stamp is placed by passing trough one message bus.
/// It can be used both as history, and as indication where
/// to send a respoding envelope.
/// </summary>
[Serializable]
public class EnvelopeStamp : ICloneable
{
long _stampId = 0;
/// <summary>
/// Number of the transport
/// </summary>
public long MessageBusStampId
{
get { return _stampId; }
set { _stampId = value; }
}
volatile ClientId _receiverId = null;
/// <summary>
/// Index of the receiving entity.
/// </summary>
public ClientId ReceiverIndex
{
get { return _receiverId; }
set { _receiverId = value; }
}
volatile ClientId _senderId = null;
/// <summary>
/// Index of the sender entity.
/// </summary>
public ClientId SenderIndex
{
get { return _senderId; }
set { _senderId = value; }
}
/// <summary>
/// Constructor.
/// </summary>
public EnvelopeStamp(long stampId, ClientId receiverId, ClientId senderId)
{
_stampId = stampId;
_receiverId = receiverId;
_senderId = senderId;
}
#region ISerializable Members
/// <summary>
/// Implementing the ISerializable to provide a faster, more optimized
/// serialization for the class.
/// </summary>
public EnvelopeStamp(SerializationInfo info, StreamingContext context)
{
// Get from the info.
SerializationReader reader = new SerializationReader((byte[])info.GetValue("data", typeof(byte[])));
_stampId = reader.ReadInt64();
_receiverId = (ClientId)reader.ReadObject();
_senderId = (ClientId)reader.ReadObject();
}
/// <summary>
/// Implementing the ISerializable to provide a faster, more optimized
/// serialization for the class.
/// </summary>
public void GetObjectData(SerializationInfo info, StreamingContext context)
{
SerializationWriter writer = new SerializationWriter();
writer.Write(_stampId);
writer.WriteObject(_receiverId);
writer.WriteObject(_senderId);
// Put to the info.
info.AddValue("data", writer.ToArray());
}
#endregion
public object Clone()
{
return Duplicate();
}
public EnvelopeStamp Duplicate()
{
ClientId senderId = this._senderId;
ClientId receiverId = this._receiverId;
if (senderId != null)
{
senderId = senderId.Duplicate();
}
if (receiverId != null)
{
receiverId = receiverId.Duplicate();
}
return new EnvelopeStamp(_stampId, senderId, receiverId);
}
}
}
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I worked for a few years as a C++/Win32 developer and software architect, and then moved on to the .NET environment where I was able to discover the beauty of managed programming.
I am currently involved in the development and management of Open Forex Platform (www.openforexplatform.com) and the Matrix Platform (www.matrixplatform.com).