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anyTex - a class for non-restrictive textures in OpenGL

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24 Jul 2005CPOL4 min read 62.9K   2.9K   20  
anyTex - a class for non-restrictive textures in OpenGL.
// AnyTexTesterDlg.cpp : implementation file
//

#include "stdafx.h"
#include "AnyTexTester.h"
#include "AnyTexTesterDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CAnyTexTesterDlg dialog

CAnyTexTesterDlg::CAnyTexTesterDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CAnyTexTesterDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CAnyTexTesterDlg)
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CAnyTexTesterDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAnyTexTesterDlg)
	DDX_Control(pDX, IDC_STATIC_IMAGE, m_oglDisplay);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAnyTexTesterDlg, CDialog)
	//{{AFX_MSG_MAP(CAnyTexTesterDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_WM_TIMER()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CAnyTexTesterDlg message handlers

BOOL CAnyTexTesterDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	// ----
	// Initialize OpenGL
	if ( !m_atImage.InitializeOpenGL(&m_oglDisplay) ) 
	{
		AfxMessageBox("Cannot initialize OpenGL");
		PostMessage(WM_QUIT);
	}
	// Load the test image and create the texture
	m_atImage.SetTexCellSize(256);
	if ( m_atImage.LoadBmpImage("test.bmp") ) m_atImage.CreateTex();
	// Start rotating the image
	SetTimer(1, 100, NULL);
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CAnyTexTesterDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CAnyTexTesterDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CAnyTexTesterDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CAnyTexTesterDlg::OnTimer(UINT nIDEvent) 
{
	// TODO: Add your message handler code here and/or call default
	m_oglDisplay.m_dAngle += 0.1;
	if ( m_oglDisplay.m_dAngle > 360 ) m_oglDisplay.m_dAngle -= 360.0;
	m_oglDisplay.Invalidate();

	// TEST
	double  L, T, Sz;
	UINT texID;
	texID = m_atImage.RetrieveTexCell(0.7, 0.75, L, T, Sz);
	// TEST
	
	CDialog::OnTimer(nIDEvent);
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior)
Europe Europe
More than 30 years of software development experience.
(also playing the SCRUM Master role depending on the project)

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