Click here to Skip to main content
15,892,269 members
Articles / Programming Languages / C#

EasiReports

Rate me:
Please Sign up or sign in to vote.
4.87/5 (64 votes)
13 Feb 2006CPOL6 min read 481.5K   9.7K   219  
A library to add reports to your application.
using System.Collections;
using System.Drawing;

namespace Puzzle.SourceCode
{
	/// <summary>
	/// BlockType class
	/// </summary>
	/// <remarks>
	/// The BlockType class represents a specific code/text element<br/>
	/// such as a string , comment or the code itself.<br/>
	/// <br/>
	/// a BlockType  can contain keywords , operators , scopes and child BlockTypes.<br/>
	/// <br/>
	/// <br/>
	/// For example , if we where to describe the language C#<br/>
	/// we would have the following blocks:<br/>
	/// <br/>
	/// Code block						- the BlockType containing all the keywords and operators.<br/>
	/// Singleline comment block		- a BlockType that starts on // terminates at the end of a line.<br/>
	/// Multiline comment block			- a BlockType that starts on /* can span multiple rows and terminates on */.<br/>
	/// String block					- a BlockType that starts on " terminates on " or at the end of a line.<br/>
	/// Char block						- a BlockType that starts on ' terminates on ' or at the end of a line.<br/>
	/// <br/>
	/// <b>CHILD BLOCKS:</b><br/>
	/// The code block would have all the other blocks as childblocks , since they can only appear inside the<br/>
	/// code block . A string can for example never exist inside a comment in C#.<br/>
	/// a BlockType can also have itself as a child block.<br/>
	/// For example , the C# Code block can have itself as a childblock and use the scope patterns "{" and "}"<br/>
	/// this way we can accomplish FOLDING since the parser will know where a new scope starts and ends.<br/>
	/// <br/>
	/// <b>SCOPES:</b><br/>
	/// Scopes describe what patterns starts and what patterns end a specific BlockType.<br/>
	/// For example , the C# Multiline Comment have the scope patterns /* and */<br/>
	/// <br/>
	/// <b>KEYWORDS:</b><br/>
	/// A Keyword is a pattern that can only exist between separator chars.<br/>
	/// For example the keyword "for" in c# is valid if it is contained in this string " for ("<br/>
	/// but it is not valid if the containing string is " MyFormat "<br/>
	/// <br/>
	/// <b>OPERATORS:</b><br/>
	/// Operators is the same thing as keywords but are valid even if there are no separator chars around it.<br/>
	/// In most cases operators are only one or two chars such as ":" or "->"<br/>
	/// operators in this context should not be mixed up with code operators such as "and" or "xor" in VB6<br/>
	/// in this context they are keywords.<br/>
	///<br/>
	/// <br/>
	///</remarks>
	public class BlockType
	{
		/// <summary>
		/// A list of keyword groups.
		/// For example , one keyword group could be "keywords" and another could be "datatypes"
		/// theese groups could have different color shemes assigned to them.
		/// </summary>
		public PatternListList KeywordsList = null; //new PatternListList (this);
		/// <summary>
		/// A list of operator groups.
		/// Each operator group can contain its own operator patterns and its own color shemes.
		/// </summary>
		public PatternListList OperatorsList = null; //new PatternListList (this);	
		/// <summary>
		/// A list of scopes , most block only contain one scope , eg a scope with start and end patterns "/*" and "*/"
		/// for multiline comments, but in some cases you will need more scopes , eg. PHP uses both "&lt;?" , "?&gt;" and "&lt;?PHP" , "PHP?&gt;"
		/// </summary>
		public ScopeCollection ScopePatterns = null;

		/// <summary>
		/// A list containing which BlockTypes are valid child blocks in a specific block.
		/// eg. strings and comments are child blocks for a code block
		/// </summary>
		public BlockTypeCollection ChildBlocks = new BlockTypeCollection();

		/// <summary>
		/// The style to use when colorizing the content of a block,
		/// meaning everything in this block except keywords , operators and childblocks.
		/// </summary>
		public TextStyle Style;

		/// <summary>
		/// The name of this block.
		/// names are not required for block but can be a good help when interacting with the parser.
		/// </summary>
		public string Name = "";

		/// <summary>
		/// The background color of a block.
		/// </summary>
		public Color BackColor = Color.Transparent;

		/// <summary>
		/// Gets or Sets if the BlockType can span multiple lines or if it should terminate at the end of a line.
		/// </summary>
		public bool MultiLine = false;

		/// <summary>
		/// Gets or Sets if the parser should terminate any child block when it finds an end scope pattern for this block.
		/// for example %&gt; in asp terminates any asp block even if it appears inside an asp string.
		/// </summary>
		public bool TerminateChildren = false;


		/// <summary>
		/// Returns false if any color has been assigned to the backcolor property
		/// </summary>
		public bool Transparent
		{
			get { return (BackColor.A == 0); }
		}

		/// <summary>
		/// Default BlockType constructor
		/// </summary>
		public BlockType(Language parent) : this()
		{
			this.Parent = parent;
			this.Parent.ChangeVersion();
		}

		public BlockType()
		{
			this.KeywordsList = new PatternListList(this);
			this.OperatorsList = new PatternListList(this);

			Style = new TextStyle();
			KeywordsList.Parent = this;
			KeywordsList.IsKeyword = true;
			OperatorsList.Parent = this;
			OperatorsList.IsOperator = true;
			ScopePatterns = new ScopeCollection(this);
		}

		#region PUBLIC PROPERTY PARENT

		private Language _Parent;

		public Language Parent
		{
			get { return _Parent; }
			set { _Parent = value; }
		}

		#endregion

		public Hashtable LookupTable = new Hashtable();
		private ArrayList tmpSimplePatterns = new ArrayList();
		public PatternCollection ComplexPatterns = new PatternCollection();

		public void ResetLookupTable()
		{
			this.LookupTable.Clear();
			this.tmpSimplePatterns.Clear();
			this.ComplexPatterns.Clear();

		}

		public void AddToLookupTable(Pattern pattern)
		{
			if (pattern.IsComplex)
			{
				ComplexPatterns.Add(pattern);
				return;
			}
			else
			{
				this.tmpSimplePatterns.Add(pattern);
			}

		}

		public void BuildLookupTable()
		{
			IComparer comparer = new PatternComparer();
			this.tmpSimplePatterns.Sort(comparer);
			foreach (Pattern p in tmpSimplePatterns)
			{
				if (p.StringPattern.Length <= 2)
				{
					char c = p.StringPattern[0];

					if (!p.Parent.CaseSensitive)
					{
						char c1 = char.ToLower(c);
						if (LookupTable[c1] == null)
							LookupTable[c1] = new PatternCollection();

						PatternCollection patterns = LookupTable[c1] as PatternCollection;
						if (!patterns.Contains(p))
							patterns.Add(p);

						char c2 = char.ToUpper(c);
						if (LookupTable[c2] == null)
							LookupTable[c2] = new PatternCollection();

						patterns = LookupTable[c2] as PatternCollection;
						if (!patterns.Contains(p))
							patterns.Add(p);
					}
					else
					{
						if (LookupTable[c] == null)
							LookupTable[c] = new PatternCollection();

						PatternCollection patterns = LookupTable[c] as PatternCollection;
						if (!patterns.Contains(p))
							patterns.Add(p);
					}
				}
				else
				{
					string c = p.StringPattern.Substring(0, 3).ToLower();

					if (LookupTable[c] == null)
						LookupTable[c] = new PatternCollection();

					PatternCollection patterns = LookupTable[c] as PatternCollection;
					if (!patterns.Contains(p))
						patterns.Add(p);
				}
			}
		}
	}

	public class PatternComparer : IComparer
	{
		#region Implementation of IComparer

		public int Compare(object x, object y)
		{
			Pattern xx = x as Pattern;
			Pattern yy = y as Pattern;
			return yy.StringPattern.Length.CompareTo(xx.StringPattern.Length);
		}

		#endregion
	}
}

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
United Kingdom United Kingdom
I discovered C# and .NET 1.0 Beta 1 in late 2000 and loved them immediately.
I have been writing software professionally in C# ever since

In real life, I have spent 3 years travelling abroad,
I have held a UK Private Pilots Licence for 20 years,
and I am a PADI Divemaster.

I now live near idyllic Bournemouth in England.

I can work 'virtually' anywhere!

Comments and Discussions