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Resize/Reposition the Controls in a Dialog at your Pleasure

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1 Mar 2006CPOL7 min read 239.8K   8.8K   65  
You can resize or reposition the controls in your dialog derived from CSizingDialog to anywhere you wish just by specifying some simple strings or numbers. In addition, most kinds of controls almost don't flicker when moving, which is often a problem in some other solutions.
// ReCtrlVC6DemoDlg.h : header file
//

#if !defined(AFX_RECTRLVC6DEMODLG_H__8603EEE3_C3D8_4E02_88E3_9CAE7DE6585D__INCLUDED_)
#define AFX_RECTRLVC6DEMODLG_H__8603EEE3_C3D8_4E02_88E3_9CAE7DE6585D__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

/////////////////////////////////////////////////////////////////////////////
// CReCtrlVC6DemoDlg dialog

#include "SizingDialog.h"
#ifndef baseCReCtrlVC6DemoDlg
#define baseCReCtrlVC6DemoDlg CSizingDialog
#endif

class CReCtrlVC6DemoDlg : public baseCReCtrlVC6DemoDlg
{
// Construction
public:
	CReCtrlVC6DemoDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CReCtrlVC6DemoDlg)
	enum { IDD = IDD_RECTRLVC6DEMO_DIALOG };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CReCtrlVC6DemoDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;

	// Generated message map functions
	//{{AFX_MSG(CReCtrlVC6DemoDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_RECTRLVC6DEMODLG_H__8603EEE3_C3D8_4E02_88E3_9CAE7DE6585D__INCLUDED_)

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


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