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Davide Calabro's CButtonST class port to WTL

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26 Jun 2001 140.3K   5.2K   41  
A fully featured owner-draw button class
// WTLButtonST.cpp : main source file for WTLButtonST.exe
//

#include "stdafx.h"

#include <atlframe.h>
#include <atlctrls.h>
#include <atldlgs.h>
#include <atlctrlw.h>


#include "resource.h"

#include "maindlg.h"

CAppModule _Module;


int WINAPI _tWinMain(HINSTANCE hInstance, HINSTANCE /*hPrevInstance*/, LPTSTR lpstrCmdLine, int nCmdShow)
{
	HRESULT hRes = ::CoInitialize(NULL);
// If you are running on NT 4.0 or higher you can use the following call instead to 
// make the EXE free threaded. This means that calls come in on a random RPC thread.
//	HRESULT hRes = ::CoInitializeEx(NULL, COINIT_MULTITHREADED);
	ATLASSERT(SUCCEEDED(hRes));

#if (_WIN32_IE >= 0x0300)
	INITCOMMONCONTROLSEX iccx;
	iccx.dwSize = sizeof(iccx);
	iccx.dwICC = ICC_COOL_CLASSES | ICC_BAR_CLASSES;
	BOOL bRet = ::InitCommonControlsEx(&iccx);
	bRet;
	ATLASSERT(bRet);
#else
	::InitCommonControls();
#endif

	hRes = _Module.Init(NULL, hInstance);
	ATLASSERT(SUCCEEDED(hRes));

	AtlAxWinInit();

	int nRet;
	{
	CMainDlg dlgMain;
	nRet = dlgMain.DoModal();
	}

	_Module.Term();
	::CoUninitialize();

	return nRet;
}

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