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One to Many Reports with VS.NET 2005 (2.0) Report Designer

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9 May 2006CPOL4 min read 418.2K   3.2K   135  
A tutorial on how to create a hierarchical (1:m) RDLC report in Visual Studio .NET 2005 (local mode).
<?xml version="1.0" encoding="utf-8"?>
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    Microsoft ResX Schema 
    
    Version 2.0
    
    The primary goals of this format is to allow a simple XML format 
    that is mostly human readable. The generation and parsing of the 
    various data types are done through the TypeConverter classes 
    associated with the data types.
    
    Example:
    
    ... ado.net/XML headers & schema ...
    <resheader name="resmimetype">text/microsoft-resx</resheader>
    <resheader name="version">2.0</resheader>
    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
        <value>[base64 mime encoded serialized .NET Framework object]</value>
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        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
        <comment>This is a comment</comment>
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    There are any number of "resheader" rows that contain simple 
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    Each data row contains a name, and value. The row also contains a 
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    Classes that don't support this are serialized and stored with the 
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    The mimetype is used for serialized objects, and tells the 
    ResXResourceReader how to depersist the object. This is currently not 
    extensible. For a given mimetype the value must be set accordingly:
    
    Note - application/x-microsoft.net.object.binary.base64 is the format 
    that the ResXResourceWriter will generate, however the reader can 
    read any of the formats listed below.
    
    mimetype: application/x-microsoft.net.object.binary.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
            : and then encoded with base64 encoding.
    
    mimetype: application/x-microsoft.net.object.soap.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
            : and then encoded with base64 encoding.

    mimetype: application/x-microsoft.net.object.bytearray.base64
    value   : The object must be serialized into a byte array 
            : using a System.ComponentModel.TypeConverter
            : and then encoded with base64 encoding.
    -->
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    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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              <xsd:attribute name="name" use="required" type="xsd:string" />
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              <xsd:attribute name="mimetype" type="xsd:string" />
              <xsd:attribute ref="xml:space" />
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          <xsd:element name="assembly">
            <xsd:complexType>
              <xsd:attribute name="alias" type="xsd:string" />
              <xsd:attribute name="name" type="xsd:string" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="data">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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    <value>text/microsoft-resx</value>
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  <resheader name="version">
    <value>2.0</value>
  </resheader>
  <resheader name="reader">
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
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    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
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    <value>17, 17</value>
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    <value>17, 54</value>
  </metadata>
</root>

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Written By
Chief Technology Officer Kiefer Consulting
United States United States
Sacramento, CA based Senior .Net and SharePoint Solution Architect for Kiefer Consulting
(1-800-794-1928)
B.S. in Mathematics from UCDavis
.NET Wizard - Experts-Exchange
MCSD, MCTS: MOSS 2007 Config

Some of the bigger questions:
1. What is the meaning of my life?
To satisfy the purpose of your creator(s). (Meaning must derive from purpose. Those who create you, give you meaning.)

2. Who is my creator?
Ultimately, God is your creator. God designed and created the universe and everything in it. You and others in your life can also be a part of your creation, overriding or furthering God's purpose.

3. What is God's purpose for me?
To love and be loved by your creator and others and to enjoy the life you've been given.
This can be distinguished two ways.
a. Use your built in common sense (morality/feelings)
b. Use the creator's handbook. Fortunately our creator did not abandon us. He is with us now and even lived and died as one of us. Check out his biography in "The Bible"

Note on free-will vs. predetermination:
God exists outside the constraints of time. He exists at every point in time simultaneously and knew of your birth and every decision you will/have made. But this does not mean God predetermined any of it. Pre and post are time related concepts that do not apply to God. God always has been and always will be. He determines our universe to exist, gives it the parameters of natural law, and allows us to make our own way through it (free-will). Note that these are all present tense, it would be more appropriate to use past, present, and future tense combined. God's purpose is for us to love him and one another. But a prerequisite of love is the free-will to love. So even though God wants us to love him/others, he can not ensure it. He can, however, help us if we allow him to. A miracle is God modifying natural parameters in response to human will.

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