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RCF - Interprocess Communication for C++

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25 Oct 2011CPOL20 min read 4.6M   8.4K   331  
A server/client IPC framework, using the C++ preprocessor as an IDL compiler.
//*****************************************************************************
// RCF - Remote Call Framework
// Copyright (c) 2005. All rights reserved.
// Developed by Jarl Lindrud.
// Contact: jlindrud@hotmail.com .
//*****************************************************************************

#include <RCF/SerializationProtocol.hpp>

namespace RCF {

    bool isSerializationProtocolSupported(int protocol)
    {
        switch (protocol)
        {
        case 1: return Protocol<1>::getName() != "";
        case 2: return Protocol<2>::getName() != "";
        case 3: return Protocol<3>::getName() != "";
        case 4: return Protocol<4>::getName() != "";
        case 5: return Protocol<5>::getName() != "";
        case 6: return Protocol<6>::getName() != "";
        case 7: return Protocol<7>::getName() != "";
        case 8: return Protocol<8>::getName() != "";
        case 9: return Protocol<9>::getName() != "";
        case 10: return Protocol<10>::getName() != "";
        default: return false;
        }
    }

    std::string getSerializationProtocolName(int protocol)
    {
        switch (protocol)
        {
        case 1: return Protocol<1>::getName();
        case 2: return Protocol<2>::getName();
        case 3: return Protocol<3>::getName();
        case 4: return Protocol<4>::getName();
        case 5: return Protocol<5>::getName();
        case 6: return Protocol<6>::getName();
        case 7: return Protocol<7>::getName();
        case 8: return Protocol<8>::getName();
        case 9: return Protocol<9>::getName();
        case 10: return Protocol<10>::getName();
        default: return "";
        }
    }

    SerializationProtocolIn::SerializationProtocolIn() :
        protocol(DefaultSerializationProtocol)
    {}


    void SerializationProtocolIn::setSerializationProtocol(int protocol) 
    { 
        this->protocol = protocol; 
    }
    
    int SerializationProtocolIn::getSerializationProtocol() 
    { 
        return protocol; 
    }
    
    std::string SerializationProtocolIn::str() 
    { 
        return ibuffer.str(); 
    }

    void SerializationProtocolIn::reset(const std::string &data, int protocol) 
    { 
        unbindProtocol(); 
        ibuffer.str(data); 
        ibuffer.clear(); 
        setSerializationProtocol(protocol);
        bindProtocol();

        getPointerContext().clear();
    }


    PointerContext &SerializationProtocolIn::getPointerContext() 
    { 
        return pointerContext; 
    }

    void SerializationProtocolIn::bindProtocol()
    {
        switch (protocol)
        {
        case 1: iprotocol1.bind(ibuffer); break;
        case 2: iprotocol2.bind(ibuffer); break;
        case 3: iprotocol3.bind(ibuffer); break;
        case 4: iprotocol4.bind(ibuffer); break;
        default: RCF_ASSERT(0)(protocol);
        }
    }

    void SerializationProtocolIn::unbindProtocol()
    {
        switch (protocol)
        {
        case 1: iprotocol1.unbind(); break;
        case 2: iprotocol2.unbind(); break;
        case 3: iprotocol3.unbind(); break;
        case 4: iprotocol4.unbind(); break;
        default: RCF_ASSERT(0)(protocol);
        }
    }


    SerializationProtocolOut::SerializationProtocolOut() :
        protocol(DefaultSerializationProtocol)
    {}

    void SerializationProtocolOut::setSerializationProtocol(int protocol) 
    { 
        this->protocol = protocol; 
    }
    
    int SerializationProtocolOut::getSerializationProtocol() 
    { 
        return protocol; 
    }

    std::string SerializationProtocolOut::str() 
    { 
        return obuffer.str(); 
    }
    
    void SerializationProtocolOut::reset(int protocol/* = 0*/)
    { 
        unbindProtocol();
        obuffer.str(""); 
        obuffer.clear();
        if (protocol != 0)
        {
            setSerializationProtocol(protocol);
        }
        bindProtocol(); 
    } 

    void SerializationProtocolOut::bindProtocol()
    {
        switch (protocol)
        {
        case 1: oprotocol1.bind(obuffer); break;
        case 2: oprotocol2.bind(obuffer); break;
        case 3: oprotocol3.bind(obuffer); break;
        case 4: oprotocol4.bind(obuffer); break;
        default: RCF_ASSERT(0)(protocol);
        }
    }

    void SerializationProtocolOut::unbindProtocol()
    {
        switch (protocol)
        {
        case 1: oprotocol1.unbind(); break;
        case 2: oprotocol2.unbind(); break;
        case 3: oprotocol3.unbind(); break;
        case 4: oprotocol4.unbind(); break;
        default: RCF_ASSERT(0)(protocol);
        }
    }

} // namespace RCF

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Australia Australia
Software developer, from Sweden and now living in Canberra, Australia, working on distributed C++ applications. When he is not programming, Jarl enjoys skiing and playing table tennis. He derives immense satisfaction from referring to himself in third person.

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