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FreeType on OpenGL ES (iPhone)

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24 Nov 2010CPOL4 min read 86.9K   3K   27  
Faster, smarter and better looking fonts rendered with OpenGL ES
/***************************************************************************/
/*                                                                         */
/*  svxf86nm.h                                                             */
/*                                                                         */
/*    The FreeType XFree86 services (specification only).                  */
/*                                                                         */
/*  Copyright 2003 by                                                      */
/*  David Turner, Robert Wilhelm, and Werner Lemberg.                      */
/*                                                                         */
/*  This file is part of the FreeType project, and may only be used,       */
/*  modified, and distributed under the terms of the FreeType project      */
/*  license, LICENSE.TXT.  By continuing to use, modify, or distribute     */
/*  this file you indicate that you have read the license and              */
/*  understand and accept it fully.                                        */
/*                                                                         */
/***************************************************************************/


#ifndef __SVXF86NM_H__
#define __SVXF86NM_H__

#include FT_INTERNAL_SERVICE_H


FT_BEGIN_HEADER


  /*
   *  A trivial service used to return the name of a face's font driver,
   *  according to the XFree86 nomenclature.  Note that the service data
   *  is a simple constant string pointer.
   */

#define FT_SERVICE_ID_XF86_NAME  "xf86-driver-name"

#define FT_XF86_FORMAT_TRUETYPE  "TrueType"
#define FT_XF86_FORMAT_TYPE_1    "Type 1"
#define FT_XF86_FORMAT_BDF       "BDF"
#define FT_XF86_FORMAT_PCF       "PCF"
#define FT_XF86_FORMAT_TYPE_42   "Type 42"
#define FT_XF86_FORMAT_CID       "CID Type 1"
#define FT_XF86_FORMAT_CFF       "CFF"
#define FT_XF86_FORMAT_PFR       "PFR"
#define FT_XF86_FORMAT_WINFNT    "Windows FNT"

  /* */


FT_END_HEADER


#endif /* __SVXF86NM_H__ */


/* END */

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer Astronautz
Spain Spain
After working in the software industry for many years, I've started my own games company that specialises in strategy games for mobile platforms.

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