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FreeType on OpenGL ES (iPhone)

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24 Nov 2010CPOL4 min read 86.5K   3K   27  
Faster, smarter and better looking fonts rendered with OpenGL ES
/***************************************************************************/
/*                                                                         */
/*  ftsmerrs.h                                                             */
/*                                                                         */
/*    smooth renderer error codes (specification only).                    */
/*                                                                         */
/*  Copyright 2001 by                                                      */
/*  David Turner, Robert Wilhelm, and Werner Lemberg.                      */
/*                                                                         */
/*  This file is part of the FreeType project, and may only be used,       */
/*  modified, and distributed under the terms of the FreeType project      */
/*  license, LICENSE.TXT.  By continuing to use, modify, or distribute     */
/*  this file you indicate that you have read the license and              */
/*  understand and accept it fully.                                        */
/*                                                                         */
/***************************************************************************/


  /*************************************************************************/
  /*                                                                       */
  /* This file is used to define the smooth renderer error enumeration     */
  /* constants.                                                            */
  /*                                                                       */
  /*************************************************************************/

#ifndef __FTSMERRS_H__
#define __FTSMERRS_H__

#include FT_MODULE_ERRORS_H

#undef __FTERRORS_H__

#define FT_ERR_PREFIX  Smooth_Err_
#define FT_ERR_BASE    FT_Mod_Err_Smooth

#include FT_ERRORS_H

#endif /* __FTSMERRS_H__ */


/* END */

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer Astronautz
Spain Spain
After working in the software industry for many years, I've started my own games company that specialises in strategy games for mobile platforms.

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