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OpenGL Win32 AppWizard

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19 May 20033 min read 486.3K   22.7K   115  
This Custom AppWizard for VC++ 6.0 or VC++.NET creates an OpenGL enabled Win32 application suitable for demos and simple games.
========================================================================
    OpenGL Win32 Application : "[!output PROJECT_NAME]" Project Overview
========================================================================

OGLWiz has created this "[!output PROJECT_NAME]" project for you as a starting point.

This file contains a summary of what you will find in each of the files that make up your project.

App.h, App.cpp
    These source files contain the class CApp. CApp is an abstract base class for a single-
    window Win32 application. It takes care of creating a window, initializing OpenGL(optional), 
    starting the message pump etc. This class should not have to be changed much.

[!output PROJECT_NAME].h, [!output PROJECT_NAME].cpp
    These files contain the class [!output APP_CLASS_NAME]. [!output APP_CLASS_NAME] derives from CApp 
    and is used for application specific code. See source code comments for details.

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