// SBitDialogDlg.cpp : implementation file
//
#include "stdafx.h"
#include "SBitDialog.h"
#include "SBitDialogDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
int flag1=0,flag2=0;
/////////////////////////////////////////////////////////////////////////////
// CSBitDialogDlg dialog
CSBitDialogDlg::CSBitDialogDlg(CWnd* pParent /*=NULL*/)
: CDialog(CSBitDialogDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CSBitDialogDlg)
m_id = _T("");
m_password = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CSBitDialogDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CSBitDialogDlg)
DDX_Control(pDX, IDC_BUTTON2, m_grass);
DDX_Control(pDX, IDCANCEL, m_cancel);
DDX_Control(pDX, IDOK, m_ply);
DDX_Text(pDX, IDC_EDIT2, m_id);
DDX_Text(pDX, IDC_EDIT3, m_password);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CSBitDialogDlg, CDialog)
//{{AFX_MSG_MAP(CSBitDialogDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON1, Onlogin)
ON_WM_ERASEBKGND()
ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSBitDialogDlg message handlers
BOOL CSBitDialogDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
//m_grass.MakeButton("GRASS BACKGROUND",IDB_button1N,IDB_button1P,IDB_button1N,IDB_button1N);
//m_ply.MakeButton("PLYWOOD BACKGROUND",IDB_button1N,IDB_button1P,IDB_button1N,IDB_button1N);
//m_cancel.MakeButton("CANCEL",IDB_button1N,IDB_button1P,IDB_button1N,IDB_button1N);
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CSBitDialogDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CSBitDialogDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CSBitDialogDlg::Onlogin()
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
CString id=m_id;
CString password=m_password;
UpdateData(FALSE);
if((id=="trek")&&(password=="trek"))
{
flag1=1;
AfxMessageBox("WElCOME! now you can change ur background.");
}
else
{
AfxMessageBox("Invalid Username Or Password. Please Re-Enter!");
UpdateData(TRUE);
m_id="";
m_password="";
UpdateData(FALSE);
}
}
bool CSBitDialogDlg::SBitdraw(CDC *pDC, UINT nIDResource, int i)
{
CBitmap* m_bitmap;
m_bitmap=new CBitmap();
m_bitmap->LoadBitmap(nIDResource);
if(!m_bitmap->m_hObject)
return true;
CRect rect;
GetClientRect(&rect);
CDC dc;
dc.CreateCompatibleDC(pDC);
dc.SelectObject(m_bitmap);
int bmw, bmh ;
BITMAP bmap;
m_bitmap->GetBitmap(&bmap);
bmw = bmap.bmWidth;
bmh = bmap.bmHeight;
int xo=0, yo=0;
switch(i){
case 1:
pDC->StretchBlt(xo, yo, rect.Width(),
rect.Height(), &dc,
0, 0,bmw,bmh, SRCCOPY);
break;
case 2:
if(bmw < rect.Width())
xo = (rect.Width() - bmw)/2;
else
xo=0;
if(bmh < rect.Height())
yo = (rect.Height()-bmh)/2;
else
yo=0;
pDC->BitBlt (xo, yo, rect.Width(),
rect.Height(), &dc,
0, 0, SRCCOPY);
break;
case 3:
for (yo = 0; yo < rect.Height(); yo += bmh)
{
for (xo = 0; xo < rect.Width(); xo += bmw)
{
pDC->BitBlt (xo, yo, rect.Width(),
rect.Height(), &dc,
0, 0, SRCCOPY);
}
}
}
return true;
}
BOOL CSBitDialogDlg::OnEraseBkgnd(CDC* pDC)
{
// TODO: Add your message handler code here and/or call default
CDialog::OnEraseBkgnd(pDC);
if((flag2==1)&&(flag1==1))
{
SBitdraw(pDC,IDB_back1,3);
}
if((flag2==2)&&(flag1==1))
{
SBitdraw(pDC,IDB_back2,3);
}
return true;
}
void CSBitDialogDlg::OnOK()
{
// TODO: Add extra validation here
flag2=1;
CClientDC Client(this);
OnEraseBkgnd(&Client) ;
Invalidate();
AddBit1();
}
void CSBitDialogDlg::OnButton2()
{
// TODO: Add your control notification handler code here
flag2=2;
CClientDC Client(this);
OnEraseBkgnd(&Client) ;
Invalidate();
AddBit2();
}
bool CSBitDialogDlg::AddBit1()
{
if(flag1==1)
{
m_grass.SetSkin(IDB_button1N,IDB_button1P,IDB_button1N,IDB_button1N,NULL,NULL,0,0,0);
m_ply.SetSkin(IDB_button1N,IDB_button1P,IDB_button1N,IDB_button1N,NULL,NULL,0,0,0);
m_cancel.SetSkin(IDB_button1N,IDB_button1P,IDB_button1N,IDB_button1N,NULL,NULL,0,0,0);
}
return true;
}
bool CSBitDialogDlg::AddBit2()
{
if(flag1==1)
{
m_grass.SetSkin(IDB_button2N,IDB_button2P,IDB_button2N,IDB_button2N,NULL,NULL,0,0,0);
m_ply.SetSkin(IDB_button2N,IDB_button2P,IDB_button2N,IDB_button2N,NULL,NULL,0,0,0);
m_cancel.SetSkin(IDB_button2N,IDB_button2P,IDB_button2N,IDB_button2N,NULL,NULL,0,0,0);
}
return true;
}