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HexEdit - Window Binary File Editor

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17 Oct 2012MIT45 min read 491.8K   22.3K   321  
Open-source hex editor with powerful binary templates
//  (C) Copyright John Maddock 2005. 
//  Use, modification and distribution are subject to the 
//  Boost Software License, Version 1.0. (See accompanying file 
//  LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)

#ifndef BOOST_TYPE_TRAITS_INTEGRAL_CONSTANT_HPP
#define BOOST_TYPE_TRAITS_INTEGRAL_CONSTANT_HPP

#include <boost/config.hpp>
#include <boost/mpl/bool.hpp>
#include <boost/mpl/integral_c.hpp>

namespace boost{

#if defined(BOOST_NO_DEPENDENT_TYPES_IN_TEMPLATE_VALUE_PARAMETERS) || defined(__BORLANDC__)
template <class T, int val>
#else
template <class T, T val>
#endif
struct integral_constant : public mpl::integral_c<T, val>
{
   typedef integral_constant<T,val> type;
};

template<> struct integral_constant<bool,true> : public mpl::true_ 
{
#if BOOST_WORKAROUND(BOOST_MSVC, < 1300)
# pragma warning(push)
# pragma warning(disable:4097)
   typedef mpl::true_ base_;
   using base_::value;
# pragma warning(pop)
#endif
   typedef integral_constant<bool,true> type;
};
template<> struct integral_constant<bool,false> : public mpl::false_ 
{
#if BOOST_WORKAROUND(BOOST_MSVC, < 1300)
# pragma warning(push)
# pragma warning(disable:4097)
   typedef mpl::false_ base_;
   using base_::value;
# pragma warning(pop)
#endif
   typedef integral_constant<bool,false> type;
};

typedef integral_constant<bool,true> true_type;
typedef integral_constant<bool,false> false_type;

}

#endif

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License

This article, along with any associated source code and files, is licensed under The MIT License


Written By
Australia Australia
Andrew has a BSc (1983) from Sydney University in Computer Science and Mathematics. Andrew began programming professionally in C in 1984 and has since used many languages but mainly C, C++, and C#.

Andrew has a particular interest in STL, .Net, and Agile Development. He has written articles on STL for technical journals such as the C/C++ User's Journal.

In 1997 Andrew began using MFC and released the source code for a Windows binary file editor called HexEdit, which was downloaded more than 1 million times. From 2001 there was a shareware version of HexEdit (later called HexEdit Pro). HexEdit has been updated to uses the new MFC (based on BCG) and is once more open source.

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