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An Asynchronous Socket Server and Client

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29 Apr 2009CPOL16 min read 4M   25.6K   1.1K  
An asynchronous socket server and client with encryption and compression.
<?xml version="1.0" encoding="utf-8" ?>
<configuration>

  <system.net>
    <settings>
      <socket
        alwaysUseCompletionPortsForAccept="true"
        alwaysUseCompletionPortsForConnect="true"
       />
    </settings>
  </system.net>

  <system.diagnostics>
    <sources>
      <source name="System.Net.Sockets">
        <listeners>
          <add name="Sockets"/>
        </listeners>
      </source>
    </sources>

    <switches>
      <!-- The value tag below is a TraceLevel enumeration. Change it to start logging. -->
      <add name="System.Net.Sockets" value="Off" />
    </switches>

    <sharedListeners>
      <add name="Sockets" type="System.Diagnostics.TextWriterTraceListener" 
        initializeData="Sockets.log"/>
    </sharedListeners>

    <trace autoflush="true" />

  </system.diagnostics>

</configuration>

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior)
Brazil Brazil
- Living in São Paulo, Brazil
- Developing since 1994 with
* Clipper (Summer '87 and 5.02)
* FoxPro (DOS, 2.6), Visual Foxpro (6, 7, 8, 9)
* Delphi (1, 2, 5, 7, 2007)
* C# (2.0, 4.0)

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