Click here to Skip to main content
15,889,839 members
Articles / Desktop Programming / WPF

Catel - Part 4 of n: Unit testing with Catel

Rate me:
Please Sign up or sign in to vote.
4.55/5 (10 votes)
28 Jan 2011CPOL11 min read 49K   572   11  
This article explains how to write unit tests for MVVM using Catel.
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="BooleanToVisibilityConverter.cs" company="Catel development team">
//   Copyright (c) 2008 - 2011 Catel development team. All rights reserved.
// </copyright>
// <summary>
//   Convert from bool to <see cref="T:System.Windows.Visibility" /> and back.
//   The bool value true will be converted to Visibility.Visible.
//   The converted value for bool value false depends on the Visibility value given on construction of the object.
// </summary>
// --------------------------------------------------------------------------------------------------------------------

using System;
using System.Windows;
using System.Windows.Data;

namespace Catel.Windows.Data.Converters
{
	/// <summary>
	/// Convert from bool to <see cref="T:System.Windows.Visibility" /> and back.
	/// The bool value true will be converted to Visibility.Visible.
	/// The bool value false will be converted to Visibility.Collapsed.
	/// </summary>
#if !SILVERLIGHT
	[ValueConversion(typeof(bool), typeof(Visibility))]
#endif
    public class BooleanToCollapsingVisibilityConverter : VisibilityConverterBase
    {
        #region Constructor & destructor
        /// <summary>
        /// Initializes a new instance of the <see cref="BooleanToCollapsingVisibilityConverter"/> class.
        /// </summary>
        public BooleanToCollapsingVisibilityConverter()
            : base(Visibility.Collapsed) { }

        /// <summary>
        /// Initializes a new instance of the <see cref="BooleanToCollapsingVisibilityConverter"/> class.
        /// </summary>
        /// <param name="notVisibleVisibility">The <see cref="Visibility"/> state when not visibible should be returned.</param>
        /// <exception cref="ArgumentException">when <paramref name="notVisibleVisibility"/> is <see cref="Visibility.Visible"/>.</exception>
        internal BooleanToCollapsingVisibilityConverter(Visibility notVisibleVisibility)
            : base(notVisibleVisibility) { }
        #endregion

        /// <summary>
        /// Determines what value this converter should return.
        /// </summary>
        /// <param name="value">The value produced by the binding source.</param>
        /// <param name="targetType">The type of the binding target property.</param>
        /// <param name="parameter">The converter parameter to use.</param>
        /// <param name="culture">The culture to use in the converter.</param>
        /// <returns>
        /// 	<c>true</c> if the specified value is visible; otherwise, <c>false</c>.
        /// </returns>
        public override bool IsVisible(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
        {
            // Get the parameter
            bool? param = null;
            bool tmp;

            if (parameter != null && bool.TryParse(parameter.ToString(), out tmp))
            {
                param = tmp;
            }

            if (value is bool)
            {
                if (!param.HasValue)
                {
                    // Convert the regular way
                    return (bool) value;
                }

                // Convert by comparing the value and the param
                return ((bool)value == param.Value);
            }

            // Not visible by default
            return false;
        }

        /// <summary>
        /// Convert Visibility back to bool.
        /// </summary>
        /// <param name="value">A value. Only value of type <see cref="T:System.Windows.Visibility" /> is supported,</param>
        /// <param name="targetType">A targettype, currently not used.</param>
        /// <param name="parameter">A parameter value, currently not used.</param>
        /// <param name="culture">A culture, currently not used.</param>
        /// <returns>
        /// When value is Visibility.Visible then true else false.
        /// </returns>
        public override object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
        {
            // Get the parameter
            bool? param = null;
            bool tmp;

            if (parameter != null && bool.TryParse(parameter.ToString(), out tmp))
            {
                param = tmp;
            }

            if (value is Visibility)
            {
                bool isVisible = (Visibility)value == Visibility.Visible;

                if (param.HasValue)
                {
                    return isVisible == param;
                }

                return isVisible;
            }

            // Not visible
            return false;
        }
    }

#if !SILVERLIGHT
	/// <summary>
	/// Convert from bool to <see cref="T:System.Windows.Visibility" /> and back.
	/// The bool value true will be converted to Visibility.Visible.
	/// The bool value false will be converted to Visibility.Hidden.
	/// </summary>
	[ValueConversion(typeof(bool), typeof(Visibility))]
    public class BooleanToHidingVisibilityConverter : BooleanToCollapsingVisibilityConverter
    {
		/// <summary>
		/// Default constructor.
		/// </summary>
        public BooleanToHidingVisibilityConverter()
            : base(Visibility.Hidden) { }
    }
#endif
}

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer
Netherlands Netherlands
This member has not yet provided a Biography. Assume it's interesting and varied, and probably something to do with programming.

Comments and Discussions