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/////////////////////////////////////////////////////////////////
// //
// CConnection //
//-------------------------------------------------------------//
// By Eugene Khodakovsky //
// June, 2000 //
// ekhodakovsky@yahoo.com //
// Last Update: Nov., 2001 //
/////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "Connection.h"
#ifdef __AFX_H__
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
#endif
//////////////////////////////////////////////////////////////////////
// CConnection
//////////////////////////////////////////////////////////////////////
CConnection::CConnection()
{
Clear();
}
CConnection::~CConnection()
{
}
void CConnection::Clear()
{
CDcomObj::Clear();
m_strComputerName = _T("");
m_strUserName = _T("");
m_strPassword = _T("");
m_strServerName = _T("");
m_strApplicationName = _T("");
m_strConnectionHandle = _T("");
}
void CConnection::Copy(const CSLObject& objectSrc)
{
RIGHT(CConnection);
CDcomObj::Copy(objectSrc);
m_strComputerName = right.m_strComputerName;
m_strUserName = right.m_strUserName;
m_strPassword = right.m_strPassword;
m_strServerName = right.m_strServerName;
m_strApplicationName = right.m_strApplicationName;
m_strConnectionHandle = right.m_strConnectionHandle;
}
void CConnection::Write(CComSafeArray* safeArray,long& index)
{
SA_BEGIN_WRITE(CDcomObj);
SA_WRITE(m_strComputerName);
SA_WRITE(m_strUserName);
SA_WRITE(m_strPassword);
SA_WRITE(m_strServerName);
SA_WRITE(m_strApplicationName);
SA_WRITE(m_strConnectionHandle);
}
void CConnection::Read(CComSafeArray* safeArray,long& index)
{
SA_BEGIN_READ(CDcomObj);
SA_READ(m_strComputerName);
SA_READ(m_strUserName);
SA_READ(m_strPassword);
SA_READ(m_strServerName);
SA_READ(m_strApplicationName);
SA_READ(m_strConnectionHandle);
}
bool CConnection::IsEqual(const CSLObject& objectSrc)
{
RIGHT(CConnection);
return
m_strComputerName == right.m_strComputerName &&
m_strUserName == right.m_strUserName &&
m_strPassword == right.m_strPassword &&
m_strServerName == right.m_strServerName &&
m_strApplicationName== right.m_strApplicationName
;
}
const CLSID CConnection::GetConnectionHandleCLSID() const
{
CLSID clsid;
CLSIDFromString(m_strConnectionHandle,&clsid);
return clsid;
}
void CConnection::SetupConnectionHandle()
{
CLSID clsid;
CoCreateGuid(&clsid);
LPOLESTR bstr;
::StringFromCLSID (clsid,&bstr);
m_strConnectionHandle = bstr;
CoTaskMemFree(bstr);
}
//////////////////////////////////////////////////////////////////////
// CConnectionArray
//////////////////////////////////////////////////////////////////////
bool CConnectionArray::AddConnection(CConnection& conn)
{
CConnection* pNewConn = new CConnection(conn);
pNewConn->SetupConnectionHandle();
Add(pNewConn);
conn.m_strConnectionHandle = pNewConn->m_strConnectionHandle;
return true;
}
static bool find_by_handle( CSLObject *pObj, void*pValue )
{
CConnection*pConn = (CConnection*)pObj;
CComBSTR* pConnHandle = (CComBSTR*)pValue;
if(pConn->GetConnectionHandle() == *pConnHandle)
return true;
return false;
}
CConnection* CConnectionArray::Find(CComBSTR& connHandle)
{
return FirstThat(find_by_handle,&connHandle);
}
CConnection* CConnectionArray::Remove(CComBSTR& connHandle)
{
CConnection* pConn = Find(connHandle);
if(pConn)
CSLArray::Remove(pConn);
return pConn;
}
static bool find_by_user( CSLObject *pObj, void*pValue )
{
CConnection*pConn = (CConnection*)pObj;
CString* pUser = (CString*)pValue;
if(pConn->GetUserName() == *pUser)
return true;
return false;
}
CConnection* CConnectionArray::FindByUserName(CString strUser)
{
return FirstThat(find_by_user,&strUser);
}
void CConnectionArray::RemoveAndDestroy(CConnection& conn)
{
CComBSTR handle = conn.GetConnectionHandle();
CConnection* pConn = Remove(handle);
if(pConn)
{
pConn->ShutDown();
}
}
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