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Cross Platform Threads

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15 Oct 2006CPOL2 min read 43.8K   553   13  
A cross platform thread class.
/*******************************************************************************
** FILE:			XPThreads.h

** DESCRIPTION: 

** AUTHOR:			Amit Gupta

** CREATED:		
********************************************************************************/

#include "XPThreads.h"


/******************************************************************************
** FUNCTION:	Constructor 
*******************************************************************************/
XPThreads::XPThreads(ThreadProc ptrCallback, long nTimeout)
: m_Callback(ptrCallback)
, m_Threadid(0)
#if _WINDOWS
, m_nTimeout(nTimeout)
, m_ptrThread(NULL)
#endif
{
}

/******************************************************************************
** FUNCTION:	Destructor 
*******************************************************************************/
XPThreads::~XPThreads() throw()
{
	Stop();	
}


/******************************************************************************
** FUNCTION:	Stop 
*******************************************************************************/
void XPThreads::Stop()
{
#if _WINDOWS
	//waiting for the thread to terminate
	if (m_ptrThread) 
	{
		if(WAIT_TIMEOUT == ::WaitForSingleObject (m_ptrThread, m_nTimeout))
			::TerminateThread (m_ptrThread, 1);

		::CloseHandle (m_ptrThread);
	}
#endif
}

/******************************************************************************
** FUNCTION:	Run 
*******************************************************************************/
bool XPThreads::Run()
{
	bool bRetVal = false;
	
	do
	{		
		if(IsThreadCreated())
			break;

#if _WINDOWS

		m_ptrThread = ::CreateThread (NULL, 0, 
			(unsigned long (__stdcall *)(void *))m_Callback, 
			NULL, 0, &m_Threadid);
		if(NULL == m_ptrThread)
			break;
	
#elif __MACH__
	    pthread_attr_t attr;
	
		/* Initialize and set thread detached attribute */
		pthread_attr_init(&attr);
		pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);				
	
		if(!pthread_create(&m_Threadid, &attr, m_Callback, (void *)this))
			break;

	   /* Free attribute and wait  */
		pthread_attr_destroy(&attr);
#endif

		bRetVal = true;
	}while(false);
	
	return bRetVal;
}

/******************************************************************************
** FUNCTION:	SetThreadProc
*******************************************************************************/
void XPThreads::SetThreadProc(ThreadProc ptrCallback)
{
	m_Callback = ptrCallback;
}

/******************************************************************************
** FUNCTION:	IsThreadCreated
*******************************************************************************/
bool XPThreads::IsThreadCreated()
{
	return m_Threadid ? true : false;
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Product Manager MetaDesign Solutions
India India
Senior Software Developer with special skills in Developing Applications for Macintosh and Windows.

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